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TOPIC: The Witcher 3 Crashes

The Witcher 3 Crashes 2 months 2 days ago #1

Just installed Reshade 3.0, it works fine in the main menu but as soon as the game has finished loading it crashes.

Heres the crash log:
Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Sep  5 2016 ]

User: Leon

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x225851d8

Crashed Thread:

Thread ID: 8448

callstack:
CreateDirect3D11SurfaceFromDXGISurface() + 0x3a7ae - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x13cce - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x3304f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc39504 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc20380 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1e8e2 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1bb31 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x27c3f - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x27736 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "D:\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe" 

Thread ID: 1500

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x95d5c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x69e6e0 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x557635 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2246aa - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x22724f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1dfe72 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaa4dd6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6ecde1 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6eb8ba - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef190 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc387a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef2f7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x11d6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x424dd - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x162f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x18fc - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23d838 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3960

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb9553a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb95470 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5976

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7936

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6728

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5548

callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7580

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3332

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8648

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7264

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3132

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 816

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 668

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8376

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5232

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1748

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbdbfc - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7136

callstack:
Scaleform::System::~System() + 0x7f12f7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f13b0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 9844

callstack:
Scaleform::System::~System() + 0x7f12f7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f13b0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3244

callstack:
OpenAdapter12() + 0x194c7d - <Unknown File>(0)
OpenAdapter12() + 0x18d8ed - <Unknown File>(0)
NVAPI_Thunk() + 0xb94aa - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5160

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8944

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3428

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7860

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 9008

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 9732

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7236

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8484

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7876

callstack:
OpenAdapter12() + 0x194c7d - <Unknown File>(0)
OpenAdapter12() + 0x18d8ed - <Unknown File>(0)
NVAPI_Thunk() + 0xb94aa - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 9696

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5792

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8144

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Game

Last opened world: novigrad.w2w

================================================================

Game

Last opened world: novigrad.w2w

================================================================
Last Edit: 2 months 1 day ago by Techno Peter. Reason: Crash log attached
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The Witcher 3 Crashes 1 month 3 weeks ago #2

  • crosire
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Make sure you don't have any interfering software running (overlays, etc., see compatibility list for more info) and disable the GOG Galaxy in-game overlay (More > Settings > Game > Installed DLCs > Game Overlay) in case you use Galaxy. Witcher 3 works with ReShade 3.0, just tested again.
Cheers, crosire =)
Last Edit: 1 month 3 weeks ago by crosire.
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The Witcher 3 Crashes 1 month 3 weeks ago #3

  • Marty McFly
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I have the same kind of crash with the same error code, randomly while playing. I played it through in 60+ hours with not a single crash but lately (using ReShade) it crashes very frequently with no apparent reason. No GOG Galaxy or any other overlay interfering.
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The Witcher 3 Crashes 1 month 3 weeks ago #4

I use the Steam version of the game, and disabling the Steam overlay didn't help. Sorry for the late answer, I was on vacation for a week.
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