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TOPIC: Anno 1404/Dawn of Discovery black screen

Anno 1404/Dawn of Discovery black screen 1 year 9 months ago #1

Hi, first of all, great injector. I'm using these things from the FXAA injector and was very sad when windows 8/8.1 broke the sweetfx compatibility with many games in DX10/11.

I'm not getting ANNO 1404 game to work with reshade. The game runs but only render the game cursor, nothing more. Simple a cursor in a black screen.

My vga is a GTX680 with 347.52 driver running in Windows 8.1 x64.

Log file:
20/02/2015 14:36:20,519 [5724] | INFO  | Initializing Crosire's ReShade version '0.14.0.684' built on '2015-01-31 19:57:10' loaded from "C:\Steam\steamapps\common\Dawn of Discovery\dxgi.dll" to "C:\Steam\steamapps\common\Dawn of Discovery\Addon.exe" ...
20/02/2015 14:36:20,533 [5724] | INFO  | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
20/02/2015 14:36:20,533 [5724] | INFO  | > Delayed.
20/02/2015 14:36:20,533 [5724] | INFO  | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
20/02/2015 14:36:20,533 [5724] | INFO  | > Libraries loaded.
20/02/2015 14:36:20,533 [5724] | INFO  | > Found 9 match(es). Installing ...
20/02/2015 14:36:20,588 [5724] | INFO  | > Installed 9 hook(s).
20/02/2015 14:36:20,588 [5724] | INFO  | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
20/02/2015 14:36:20,588 [5724] | INFO  | > Delayed.
20/02/2015 14:36:20,588 [5724] | INFO  | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
20/02/2015 14:36:20,588 [5724] | INFO  | > Delayed.
20/02/2015 14:36:20,588 [5724] | INFO  | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
20/02/2015 14:36:20,589 [5724] | INFO  | > Delayed.
20/02/2015 14:36:20,589 [5724] | INFO  | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
20/02/2015 14:36:20,589 [5724] | INFO  | > Delayed.
20/02/2015 14:36:20,589 [5724] | INFO  | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
20/02/2015 14:36:20,589 [5724] | INFO  | > Delayed.
20/02/2015 14:36:20,589 [5724] | INFO  | Registering hooks for "C:\Windows\system32\user32.dll" ...
20/02/2015 14:36:20,589 [5724] | INFO  | > Libraries loaded.
20/02/2015 14:36:20,598 [5724] | INFO  | > Found 4 match(es). Installing ...
20/02/2015 14:36:20,622 [5724] | INFO  | > Installed 4 hook(s).
20/02/2015 14:36:20,622 [5724] | INFO  | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
20/02/2015 14:36:20,622 [5724] | INFO  | > Libraries loaded.
20/02/2015 14:36:20,624 [5724] | INFO  | > Found 8 match(es). Installing ...
20/02/2015 14:36:20,673 [5724] | INFO  | > Installed 8 hook(s).
20/02/2015 14:36:20,673 [5724] | INFO  | Initialized.
20/02/2015 14:36:20,673 [5724] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 06E0D0B0)' ...
20/02/2015 14:36:20,673 [5724] | INFO  | Installing delayed hooks for "C:\Windows\system32\dxgi.dll" ...
20/02/2015 14:36:20,686 [5724] | INFO  | > Found 3 match(es). Installing ...
20/02/2015 14:36:20,686 [5724] | INFO  | > Installed 3 hook(s).
20/02/2015 14:36:20,694 [5724] | INFO  | Installing delayed hooks for "C:\Windows\system32\d3d10.dll" (Just loaded via 'LoadLibraryA("d3d10.dll")') ...
20/02/2015 14:36:20,694 [5724] | INFO  | > Found 2 match(es). Installing ...
20/02/2015 14:36:20,707 [5724] | INFO  | > Installed 2 hook(s).
20/02/2015 14:36:20,707 [5724] | INFO  | Installing delayed hooks for "C:\Windows\system32\d3d11.dll" (Just loaded via 'LoadLibraryA("d3d10.dll")') ...
20/02/2015 14:36:20,708 [5724] | INFO  | > Found 2 match(es). Installing ...
20/02/2015 14:36:20,720 [5724] | INFO  | > Installed 2 hook(s).
20/02/2015 14:36:20,720 [5724] | INFO  | Redirecting 'D3D10CreateDevice(087FC1F0, 0, 00000000, 1, 29, 06E0D0B4)' ...
20/02/2015 14:36:20,720 [5724] | INFO  | > Passing on to 'D3D10CreateDeviceAndSwapChain':
20/02/2015 14:36:20,720 [5724] | INFO  | Redirecting 'D3D10CreateDeviceAndSwapChain(087FC1F0, 0, 00000000, 1, 29, 00000000, 00000000, 06E0D0B4)' ...
20/02/2015 14:36:20,720 [5724] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(087FC1F0, 0, 00000000, 1073741825, 0018F118, 1, 7, 00000000, 00000000, 0018F128, 00000000, 00000000)' ...
20/02/2015 14:36:20,729 [5724] | WARN  | Reference count for 'IDXGIDevice' object 095E3318 (3) is inconsistent.
20/02/2015 14:36:20,729 [5724] | WARN  | Reference count for 'ID3D11Device' object 092371A8 (1) is inconsistent.
20/02/2015 14:36:20,729 [5724] | INFO  | Redirecting 'IDXGIFactory::CreateSwapChain(016BEC88, 095D1C98, 06E0D1E0, 06E0D21C)' ...
20/02/2015 14:36:20,730 [5724] | ERROR | Failed to initialize Direct3D10 renderer! Check tracelog for details.
20/02/2015 14:36:20,752 [5724] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(09237388, 0, 00000000)' ...
20/02/2015 14:36:20,752 [5724] | WARN  | Reference count for 'IDXGISwapChain' object 09237388 (1) is inconsistent.
20/02/2015 14:36:20,752 [5724] | INFO  | Redirecting 'IDXGIFactory::CreateSwapChain(016BEC88, 095D1C98, 06E0D1E0, 06E0D21C)' ...
20/02/2015 14:36:20,752 [5724] | WARN  | > Multisampling is enabled. This is not compatible with depthbuffer access, which was therefore disabled.
20/02/2015 14:36:20,753 [5724] | ERROR | Failed to initialize Direct3D10 renderer! Check tracelog for details.
20/02/2015 14:36:20,753 [5724] | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(09606E08, 2, 2560, 1440, 28, 0)' ...
20/02/2015 14:36:20,753 [5724] | WARN  | > Multisampling is enabled. This is not compatible with depthbuffer access, which was therefore disabled.
20/02/2015 14:36:20,754 [5724] | ERROR | Failed to resize Direct3D10 renderer! Check tracelog for details.
20/02/2015 14:36:20,775 [5724] | INFO  | Installing delayed hooks for "C:\Windows\system32\d3d10_1.dll" (Just loaded via 'LoadLibraryA("d3d10_1.dll")') ...
20/02/2015 14:36:20,775 [5724] | INFO  | > Found 2 match(es). Installing ...
20/02/2015 14:36:20,788 [5724] | INFO  | > Installed 2 hook(s).
20/02/2015 14:36:28,123 [5724] | INFO  | Redirecting 'D3D10CreateDevice(00000000, 0, 00000000, 0, 29, 0018F204)' ...
20/02/2015 14:36:28,123 [5724] | INFO  | > Passing on to 'D3D10CreateDeviceAndSwapChain':
20/02/2015 14:36:28,123 [5724] | INFO  | Redirecting 'D3D10CreateDeviceAndSwapChain(00000000, 0, 00000000, 0, 29, 00000000, 00000000, 0018F204)' ...
20/02/2015 14:36:28,123 [5724] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000, 1, 00000000, 1073741824, 0018EC48, 1, 7, 00000000, 00000000, 0018EC58, 00000000, 00000000)' ...
20/02/2015 14:36:28,123 [5724] | INFO  | Redirecting 'CreateDXGIFactory2(3221225472, {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0018C5B8)' ...
20/02/2015 14:36:28,130 [5724] | WARN  | Reference count for 'IDXGIDevice' object 09DF7918 (3) is inconsistent.
20/02/2015 14:36:28,130 [5724] | WARN  | Reference count for 'ID3D11Device' object 09E11210 (1) is inconsistent.
20/02/2015 14:36:28,130 [5724] | WARN  | Reference count for 'IDXGIDevice' object 09DF78D8 (1) is inconsistent.
20/02/2015 14:37:14,719 [5724] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(09606E08, 0, 00000000)' ...
20/02/2015 14:37:14,719 [5724] | WARN  | Reference count for 'IDXGIDevice' object 095E3418 (17230) is inconsistent.
20/02/2015 14:37:14,719 [5724] | WARN  | Reference count for 'ID3D10Device' object 095D1C98 (17229) is inconsistent.
20/02/2015 14:37:15,000 [5724] | INFO  | Exiting ...
20/02/2015 14:37:15,000 [5724] | INFO  | Uninstalling 34 hook(s) ...
20/02/2015 14:37:15,158 [5724] | INFO  | Exited.
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Anno 1404/Dawn of Discovery black screen 1 year 9 months ago #2

  • crosire
  • crosire's Avatar
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  • Posts: 2438
  • Thank you received: 1387
blackdragonbird wrote:
20/02/2015 14:36:20,753 [5724] | ERROR | Failed to initialize Direct3D10 renderer! Check tracelog for details.
Guess there lies the problem. Mind creating a tracelog and also post the line before that one? =)
Make sure no additional overlays, recording software, game boosters etc. are running and that you have installed the latest graphics drivers!
Cheers, crosire =)
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The following user(s) said Thank You: blackdragonbird

Anno 1404/Dawn of Discovery black screen 1 year 9 months ago #3

Thank you very much, looking at the tracelog I found that I haven't disabled MSAA. Disabling it make the game starts correctly, but I don't know if there are any effect applied, Scrlock is not activating or deactivating anything.

Tried switching to another key in reshade settings and still no effect.
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Anno 1404/Dawn of Discovery black screen 1 year 9 months ago #4

  • crosire
  • crosire's Avatar
  • Offline
  • Posts: 2438
  • Thank you received: 1387
I'd still like to see the more detailed tracelog messages to that error. MSAA is no problem, ReShade works just fine with it, only depthbuffer access doesn't.
Also, besides no overlays and stuff, make sure you have not enabled driver-side AA. Only ingame AA (if any at all).
Cheers, crosire =)
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Anno 1404/Dawn of Discovery black screen 1 year 9 months ago #5

Tracelog.
20/02/2015 17:12:18,849 [4944] | TRACE | > Dumping swapchain description:
20/02/2015 17:12:18,849 [4944] | TRACE |   +-----------------------------------------+-----------------------------------------+
20/02/2015 17:12:18,849 [4944] | TRACE |   | Parameter                               | Value                                   |
20/02/2015 17:12:18,849 [4944] | TRACE |   +-----------------------------------------+-----------------------------------------+
20/02/2015 17:12:18,849 [4944] | TRACE |   | Width                                   | 2560                                    |
20/02/2015 17:12:18,849 [4944] | TRACE |   | Height                                  | 1440                                    |
20/02/2015 17:12:18,849 [4944] | TRACE |   | RefreshRate                             | 0                   1                   |
20/02/2015 17:12:18,849 [4944] | TRACE |   | Format                                  | 28                                      |
20/02/2015 17:12:18,849 [4944] | TRACE |   | ScanlineOrdering                        | 0                                       |
20/02/2015 17:12:18,849 [4944] | TRACE |   | Scaling                                 | 0                                       |
20/02/2015 17:12:18,849 [4944] | TRACE |   | SampleCount                             | 1                                       |
20/02/2015 17:12:18,849 [4944] | TRACE |   | SampleQuality                           | 0                                       |
20/02/2015 17:12:18,849 [4944] | TRACE |   | BufferUsage                             | 32                                      |
20/02/2015 17:12:18,849 [4944] | TRACE |   | BufferCount                             | 2                                       |
20/02/2015 17:12:18,849 [4944] | TRACE |   | OutputWindow                            | 0x000C0950                              |
20/02/2015 17:12:18,849 [4944] | TRACE |   | Windowed                                | TRUE                                    |
20/02/2015 17:12:18,849 [4944] | TRACE |   | SwapEffect                              | 0                                       |
20/02/2015 17:12:18,849 [4944] | TRACE |   | Flags                                   | 0x2                                     |
20/02/2015 17:12:18,849 [4944] | TRACE |   +-----------------------------------------+-----------------------------------------+
20/02/2015 17:12:18,850 [4944] | TRACE | Failed to create backbuffer replacement!
20/02/2015 17:12:18,850 [4944] | ERROR | Failed to initialize Direct3D10 renderer! Check tracelog for details.
20/02/2015 17:12:18,850 [4944] | TRACE | > Returned swapchain object: 0B18BDA0
20/02/2015 17:12:18,851 [4944] | TRACE | Installing hook for '0x69504C80' with '0x67F66310' using method 2 ...
20/02/2015 17:12:18,851 [4944] | TRACE | > Succeeded.
20/02/2015 17:12:18,872 [4944] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(0B18BDA0, 0, 00000000)' ...
20/02/2015 17:12:18,872 [4944] | WARN  | Reference count for 'IDXGISwapChain' object 0B18BDA0 (1) is inconsistent.
20/02/2015 17:12:18,872 [4944] | INFO  | Redirecting 'IDXGIFactory::CreateSwapChain(0166A290, 0166D528, 0601B818, 0601B854)' ...
20/02/2015 17:12:18,872 [4944] | TRACE | > Dumping swapchain description:
20/02/2015 17:12:18,872 [4944] | TRACE |   +-----------------------------------------+-----------------------------------------+
20/02/2015 17:12:18,872 [4944] | TRACE |   | Parameter                               | Value                                   |
20/02/2015 17:12:18,872 [4944] | TRACE |   +-----------------------------------------+-----------------------------------------+
20/02/2015 17:12:18,872 [4944] | TRACE |   | Width                                   | 2560                                    |
20/02/2015 17:12:18,872 [4944] | TRACE |   | Height                                  | 1440                                    |
20/02/2015 17:12:18,872 [4944] | TRACE |   | RefreshRate                             | 0                   1                   |
20/02/2015 17:12:18,872 [4944] | TRACE |   | Format                                  | 28                                      |
20/02/2015 17:12:18,872 [4944] | TRACE |   | ScanlineOrdering                        | 0                                       |
20/02/2015 17:12:18,872 [4944] | TRACE |   | Scaling                                 | 0                                       |
20/02/2015 17:12:18,872 [4944] | TRACE |   | SampleCount                             | 4                                       |
20/02/2015 17:12:18,872 [4944] | TRACE |   | SampleQuality                           | 8                                       |
20/02/2015 17:12:18,872 [4944] | TRACE |   | BufferUsage                             | 32                                      |
20/02/2015 17:12:18,872 [4944] | TRACE |   | BufferCount                             | 2                                       |
20/02/2015 17:12:18,872 [4944] | TRACE |   | OutputWindow                            | 0x000C0950                              |
20/02/2015 17:12:18,872 [4944] | TRACE |   | Windowed                                | TRUE                                    |
20/02/2015 17:12:18,872 [4944] | TRACE |   | SwapEffect                              | 0                                       |
20/02/2015 17:12:18,872 [4944] | TRACE |   | Flags                                   | 0x2                                     |
20/02/2015 17:12:18,872 [4944] | TRACE |   +-----------------------------------------+-----------------------------------------+
20/02/2015 17:12:18,872 [4944] | WARN  | > Multisampling is enabled. This is not compatible with depthbuffer access, which was therefore disabled.
20/02/2015 17:12:18,873 [4944] | TRACE | Failed to create backbuffer replacement!
20/02/2015 17:12:18,873 [4944] | ERROR | Failed to initialize Direct3D10 renderer! Check tracelog for details.
20/02/2015 17:12:18,873 [4944] | TRACE | > Returned swapchain object: 0B180240
20/02/2015 17:12:18,873 [4944] | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(0B180240, 2, 2560, 1440, 28, 0)' ...
20/02/2015 17:12:18,873 [4944] | TRACE | > Dumping swapchain description:
20/02/2015 17:12:18,873 [4944] | TRACE |   +-----------------------------------------+-----------------------------------------+
20/02/2015 17:12:18,873 [4944] | TRACE |   | Parameter                               | Value                                   |
20/02/2015 17:12:18,873 [4944] | TRACE |   +-----------------------------------------+-----------------------------------------+
20/02/2015 17:12:18,873 [4944] | TRACE |   | Width                                   | 2560                                    |
20/02/2015 17:12:18,873 [4944] | TRACE |   | Height                                  | 1440                                    |
20/02/2015 17:12:18,873 [4944] | TRACE |   | RefreshRate                             | 0                   1                   |
20/02/2015 17:12:18,873 [4944] | TRACE |   | Format                                  | 28                                      |
20/02/2015 17:12:18,873 [4944] | TRACE |   | ScanlineOrdering                        | 0                                       |
20/02/2015 17:12:18,873 [4944] | TRACE |   | Scaling                                 | 0                                       |
20/02/2015 17:12:18,873 [4944] | TRACE |   | SampleCount                             | 4                                       |
20/02/2015 17:12:18,873 [4944] | TRACE |   | SampleQuality                           | 8                                       |
20/02/2015 17:12:18,873 [4944] | TRACE |   | BufferUsage                             | 32                                      |
20/02/2015 17:12:18,873 [4944] | TRACE |   | BufferCount                             | 2                                       |
20/02/2015 17:12:18,873 [4944] | TRACE |   | OutputWindow                            | 0x000C0950                              |
20/02/2015 17:12:18,873 [4944] | TRACE |   | Windowed                                | TRUE                                    |
20/02/2015 17:12:18,873 [4944] | TRACE |   | SwapEffect                              | 0                                       |
20/02/2015 17:12:18,873 [4944] | TRACE |   | Flags                                   | 0x2                                     |
20/02/2015 17:12:18,873 [4944] | TRACE |   +-----------------------------------------+-----------------------------------------+
20/02/2015 17:12:18,873 [4944] | WARN  | > Multisampling is enabled. This is not compatible with depthbuffer access, which was therefore disabled.
20/02/2015 17:12:18,874 [4944] | TRACE | Failed to create backbuffer replacement!
20/02/2015 17:12:18,874 [4944] | ERROR | Failed to resize Direct3D10 renderer! Check tracelog for details.
20/02/2015 17:12:18,896 [4944] | INFO  | Installing delayed hooks for "C:\Windows\system32\d3d10_1.dll" (Just loaded via 'LoadLibraryA("d3d10_1.dll")') ...
20/02/2015 17:12:18,896 [4944] | TRACE | > Analyzing export table:
20/02/2015 17:12:18,896 [4944] | TRACE |   +--------------------+---------+----------------------------------------------------+
20/02/2015 17:12:18,896 [4944] | TRACE |   | Address            | Ordinal | Name                                               |
20/02/2015 17:12:18,896 [4944] | TRACE |   +--------------------+---------+----------------------------------------------------+
20/02/2015 17:12:18,896 [4944] | TRACE |   | 0x69005B40         | 2       | D3D10CompileEffectFromMemory                       |
20/02/2015 17:12:18,896 [4944] | TRACE |   | 0x69005BD0         | 3       | D3D10CompileShader                                 |
20/02/2015 17:12:18,896 [4944] | TRACE |   | 0x69005980         | 4       | D3D10CreateBlob                                    |
20/02/2015 17:12:18,896 [4944] | TRACE |   | 0x690059A0         | 5       | D3D10CreateDevice1                                 | <
20/02/2015 17:12:18,896 [4944] | TRACE |   | 0x690059F0         | 6       | D3D10CreateDeviceAndSwapChain1                     | <
20/02/2015 17:12:18,896 [4944] | TRACE |   | 0x690068F0         | 7       | D3D10CreateEffectFromMemory                        |
20/02/2015 17:12:18,896 [4944] | TRACE |   | 0x690069C0         | 8       | D3D10CreateEffectPoolFromMemory                    |
20/02/2015 17:12:18,896 [4944] | TRACE |   | 0x69005C50         | 9       | D3D10CreateStateBlock                              |
20/02/2015 17:12:18,896 [4944] | TRACE |   | 0x69005CC0         | 10      | D3D10DisassembleEffect                             |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69005D30         | 11      | D3D10DisassembleShader                             |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69005DA0         | 12      | D3D10GetGeometryShaderProfile                      |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69005E10         | 13      | D3D10GetInputAndOutputSignatureBlob                |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69005E90         | 14      | D3D10GetInputSignatureBlob                         |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69005F00         | 15      | D3D10GetOutputSignatureBlob                        |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69005F70         | 16      | D3D10GetPixelShaderProfile                         |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69005FE0         | 17      | D3D10GetShaderDebugInfo                            |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69005A50         | 18      | D3D10GetVersion                                    |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69006050         | 19      | D3D10GetVertexShaderProfile                        |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x690060C0         | 20      | D3D10PreprocessShader                              |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69006140         | 21      | D3D10ReflectShader                                 |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69005A60         | 22      | D3D10RegisterLayers                                |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x690061B0         | 23      | D3D10StateBlockMaskDifference                      |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69006220         | 24      | D3D10StateBlockMaskDisableAll                      |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69006290         | 25      | D3D10StateBlockMaskDisableCapture                  |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69006310         | 26      | D3D10StateBlockMaskEnableAll                       |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69006380         | 27      | D3D10StateBlockMaskEnableCapture                   |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69006400         | 28      | D3D10StateBlockMaskGetSetting                      |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69006480         | 29      | D3D10StateBlockMaskIntersect                       |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x690064F0         | 30      | D3D10StateBlockMaskUnion                           |
20/02/2015 17:12:18,897 [4944] | TRACE |   | 0x69005850         | 1       | RevertToOldImplementation                          |
20/02/2015 17:12:18,897 [4944] | TRACE |   +--------------------+---------+----------------------------------------------------+
20/02/2015 17:12:18,897 [4944] | INFO  | > Found 2 match(es). Installing ...
20/02/2015 17:12:18,897 [4944] | TRACE | Installing hook for '0x690059A0' with '0x67F67BD0' using method 1 ...
20/02/2015 17:12:18,903 [4944] | TRACE | > Succeeded.
20/02/2015 17:12:18,903 [4944] | TRACE | Installing hook for '0x690059F0' with '0x67F68680' using method 1 ...
20/02/2015 17:12:18,909 [4944] | TRACE | > Succeeded.
20/02/2015 17:12:18,909 [4944] | INFO  | > Installed 2 hook(s).
20/02/2015 17:12:18,909 [4944] | TRACE | Upgraded 'ID3D10Device' object 0166D528 to 'ID3D10Device1'.
20/02/2015 17:12:22,758 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0029E1BC, 492, 10C683BC)' ...
20/02/2015 17:12:22,758 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0029E3BC, 780, 10C683F4)' ...
20/02/2015 17:12:22,758 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0864E4, 888, 10C60F30)' ...
20/02/2015 17:12:22,758 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E086870, 1420, 10C60F68)' ...
20/02/2015 17:12:22,758 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E08DAD0, 1568, 0E093518)' ...
20/02/2015 17:12:22,758 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E08E104, 3952, 0E093550)' ...
20/02/2015 17:12:22,758 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E08F088, 1568, 0E093588)' ...
20/02/2015 17:12:22,758 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E08F6BC, 3952, 0E0935C0)' ...
20/02/2015 17:12:22,758 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E090640, 1336, 0E0935F8)' ...
20/02/2015 17:12:22,758 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E090B8C, 624, 0E093630)' ...
20/02/2015 17:12:22,759 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E083960, 572, 10C61FD4)' ...
20/02/2015 17:12:22,759 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E083BB0, 4088, 10C6200C)' ...
20/02/2015 17:12:22,759 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 10C69ACC, 5304, 0E089CCC)' ...
20/02/2015 17:12:22,760 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 10C6AF98, 7212, 0E089D04)' ...
20/02/2015 17:12:22,760 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 10C6CBD8, 5764, 0E089D3C)' ...
20/02/2015 17:12:22,760 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 10C6E270, 8384, 0E089D74)' ...
20/02/2015 17:12:22,760 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 10C70344, 5876, 0E089DAC)' ...
20/02/2015 17:12:22,760 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 10C71A4C, 8476, 0E089DE4)' ...
20/02/2015 17:12:22,760 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 10C73B7C, 5752, 0E089E1C)' ...
20/02/2015 17:12:22,760 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 10C75208, 9148, 0E089E54)' ...
20/02/2015 17:12:22,762 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 10C77864, 4428, 0E08B528)' ...
20/02/2015 17:12:22,762 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 10C789C4, 3880, 0E08B560)' ...
20/02/2015 17:12:22,762 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 10C79900, 5004, 0E08B598)' ...
20/02/2015 17:12:22,762 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 10C7ACA0, 5008, 0E08B5D0)' ...
20/02/2015 17:12:22,762 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 10C7C044, 5120, 0E08B608)' ...
20/02/2015 17:12:22,762 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 10C7D458, 5100, 0E08B640)' ...
20/02/2015 17:12:22,762 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 10C7E858, 4992, 0E08B678)' ...
20/02/2015 17:12:22,762 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 10C7FBEC, 5816, 0E08B6B0)' ...
20/02/2015 17:12:22,763 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0C6004, 3664, 10C64D28)' ...
20/02/2015 17:12:22,763 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0C6E68, 1028, 10C64D60)' ...
20/02/2015 17:12:22,763 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0C7280, 1976, 10C64D98)' ...
20/02/2015 17:12:22,763 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0C7A4C, 2640, 10C64DD0)' ...
20/02/2015 17:12:22,763 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0C84B0, 1976, 10C64E08)' ...
20/02/2015 17:12:22,763 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0C8C7C, 540, 10C64E40)' ...
20/02/2015 17:12:22,764 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0C90A4, 3892, 10C66DDC)' ...
20/02/2015 17:12:22,764 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0C9FEC, 1788, 10C66E14)' ...
20/02/2015 17:12:22,764 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0CA6FC, 4128, 10C66E4C)' ...
20/02/2015 17:12:22,764 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0CB730, 2928, 10C66E84)' ...
20/02/2015 17:12:22,765 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 10C813E4, 1608, 0E0CD2E8)' ...
20/02/2015 17:12:22,765 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 10C81A40, 488, 0E0CD320)' ...
20/02/2015 17:12:22,765 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0CD994, 3916, 0E0CFD70)' ...
20/02/2015 17:12:22,765 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0CE8F4, 1252, 0E0CFDA8)' ...
20/02/2015 17:12:22,765 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0D0364, 4784, 0E085014)' ...
20/02/2015 17:12:22,765 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0D1628, 3176, 0E08504C)' ...
20/02/2015 17:12:22,766 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0D24D8, 3788, 0E0D8D30)' ...
20/02/2015 17:12:22,766 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0D33B8, 916, 0E0D8D68)' ...
20/02/2015 17:12:22,766 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0D3760, 4020, 0E0D8DA0)' ...
20/02/2015 17:12:22,766 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0D4728, 1924, 0E0D8DD8)' ...
20/02/2015 17:12:22,766 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0D4EC0, 4052, 0E0D8E10)' ...
20/02/2015 17:12:22,766 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0D5EA8, 916, 0E0D8E48)' ...
20/02/2015 17:12:22,766 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0D6250, 4608, 0E0D8E80)' ...
20/02/2015 17:12:22,766 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0D7464, 1924, 0E0D8EB8)' ...
20/02/2015 17:12:22,767 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0D99E0, 3880, 0E0DBD4C)' ...
20/02/2015 17:12:22,767 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0DA91C, 916, 0E0DBD84)' ...
20/02/2015 17:12:22,767 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E085954, 572, 0E0DC85C)' ...
20/02/2015 17:12:22,767 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E085BA4, 596, 0E0DC894)' ...
20/02/2015 17:12:22,768 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E094CDC, 572, 0E0DD96C)' ...
20/02/2015 17:12:22,768 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E094F2C, 664, 0E0DD9A4)' ...
20/02/2015 17:12:22,768 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0E0674, 572, 0E0E172C)' ...
20/02/2015 17:12:22,768 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0E08C4, 596, 0E0E1764)' ...
20/02/2015 17:12:22,768 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0E0B2C, 572, 0E0E179C)' ...
20/02/2015 17:12:22,768 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0E0D7C, 780, 0E0E17D4)' ...
20/02/2015 17:12:22,769 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0E25DC, 572, 0E0E31DC)' ...
20/02/2015 17:12:22,769 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0E282C, 780, 0E0E3214)' ...
20/02/2015 17:12:22,769 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0E3E40, 992, 0E0E576C)' ...
20/02/2015 17:12:22,769 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0E4234, 712, 0E0E57A4)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0E64AC, 1200, 0E0EA03C)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0E6970, 484, 0E0EA074)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0E6B68, 1200, 0E0EA0AC)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0E702C, 484, 0E0EA0E4)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0E7224, 1200, 0E0EA11C)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0E76E8, 484, 0E0EA154)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0E78E0, 1200, 0E0EA18C)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0E7DA4, 484, 0E0EA1C4)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0E7F9C, 1200, 0E0EA1FC)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0E8460, 484, 0E0EA234)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0E8658, 1200, 0E0EA26C)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0E8B1C, 484, 0E0EA2A4)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0E8D14, 1200, 0E0EA2DC)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0E91D8, 484, 0E0EA314)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0E93D0, 1200, 0E0EA34C)' ...
20/02/2015 17:12:22,770 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0E9894, 484, 0E0EA384)' ...
20/02/2015 17:12:22,771 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0EBE9C, 660, 0E0ECC0C)' ...
20/02/2015 17:12:22,771 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0EC144, 1056, 0E0ECC44)' ...
20/02/2015 17:12:22,771 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0ED9A8, 2688, 0E0F23C8)' ...
20/02/2015 17:12:22,771 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0EE43C, 840, 0E0F2400)' ...
20/02/2015 17:12:22,771 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0EE798, 1160, 0E0F2438)' ...
20/02/2015 17:12:22,771 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0EEC34, 784, 0E0F2470)' ...
20/02/2015 17:12:22,771 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0EEF58, 1128, 0E0F24A8)' ...
20/02/2015 17:12:22,771 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0EF3D4, 784, 0E0F24E0)' ...
20/02/2015 17:12:22,771 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0EF6F8, 1096, 0E0F2518)' ...
20/02/2015 17:12:22,771 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0EFB54, 764, 0E0F2550)' ...
20/02/2015 17:12:22,772 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0F3464, 660, 0E0F40AC)' ...
20/02/2015 17:12:22,772 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0F370C, 764, 0E0F40E4)' ...
20/02/2015 17:12:22,772 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0F4CCC, 1252, 0E0F61FC)' ...
20/02/2015 17:12:22,772 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0F51C4, 840, 0E0F6234)' ...
20/02/2015 17:12:22,772 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0F5520, 1252, 0E0F626C)' ...
20/02/2015 17:12:22,772 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0F5A18, 1268, 0E0F62A4)' ...
20/02/2015 17:12:22,772 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0F6D38, 572, 0E0F79D4)' ...
20/02/2015 17:12:22,772 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0F6F88, 932, 0E0F7A0C)' ...
20/02/2015 17:12:22,772 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0F86AC, 892, 0E0F963C)' ...
20/02/2015 17:12:22,772 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0F8A3C, 1368, 0E0F9674)' ...
20/02/2015 17:12:22,773 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0FA3B0, 1860, 0E0FF044)' ...
20/02/2015 17:12:22,773 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0FAB08, 492, 0E0FF07C)' ...
20/02/2015 17:12:22,773 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0FAD08, 1860, 0E0FF0B4)' ...
20/02/2015 17:12:22,773 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0FB460, 668, 0E0FF0EC)' ...
20/02/2015 17:12:22,773 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0FB710, 1860, 0E0FF124)' ...
20/02/2015 17:12:22,773 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0FBE68, 780, 0E0FF15C)' ...
20/02/2015 17:12:22,773 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0FC188, 1860, 0E0FF194)' ...
20/02/2015 17:12:22,773 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0FC8E0, 492, 0E0FF1CC)' ...
20/02/2015 17:12:22,773 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0FCAE0, 1860, 0E0FF204)' ...
20/02/2015 17:12:22,773 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0FD238, 668, 0E0FF23C)' ...
20/02/2015 17:12:22,773 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E0FD4E8, 1860, 0E0FF274)' ...
20/02/2015 17:12:22,773 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E0FDC40, 780, 0E0FF2AC)' ...
20/02/2015 17:12:22,774 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E1001F4, 2588, 0E10412C)' ...
20/02/2015 17:12:22,774 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E100C24, 4640, 0E104164)' ...
20/02/2015 17:12:22,774 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E101E58, 2708, 0E10419C)' ...
20/02/2015 17:12:22,774 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E102900, 1320, 0E1041D4)' ...
20/02/2015 17:12:22,774 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E104D48, 1376, 0E10C208)' ...
20/02/2015 17:12:22,774 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E1052BC, 1024, 0E10C240)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E1056D0, 1376, 0E10C278)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E105C44, 1212, 0E10C2B0)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E106114, 1376, 0E10C2E8)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E106688, 820, 0E10C320)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E1069D0, 1376, 0E10C358)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E106F44, 1064, 0E10C390)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E107380, 1376, 0E10C3C8)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E1078F4, 1252, 0E10C400)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E107DEC, 1376, 0E10C438)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E108360, 1528, 0E10C470)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E10896C, 1376, 0E10C4A8)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E108EE0, 1716, 0E10C4E0)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E1095A8, 1376, 0E10C518)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E109B1C, 920, 0E10C550)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E109EC8, 1376, 0E10C588)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E10A43C, 1056, 0E10C5C0)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E10A870, 1376, 0E10C5F8)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E10ADE4, 716, 0E10C630)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E10B0C4, 1492, 0E10C668)' ...
20/02/2015 17:12:22,775 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E10B6AC, 1616, 0E10C6A0)' ...
20/02/2015 17:12:22,776 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E10E4C4, 656, 0E10F6BC)' ...
20/02/2015 17:12:22,776 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E10E768, 2220, 0E10F6F4)' ...
20/02/2015 17:12:22,777 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E110314, 2204, 0E113170)' ...
20/02/2015 17:12:22,777 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E110BC4, 1468, 0E1131A8)' ...
20/02/2015 17:12:22,777 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E111194, 2204, 0E1131E0)' ...
20/02/2015 17:12:22,777 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E111A44, 1644, 0E113218)' ...
20/02/2015 17:12:22,777 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E1139A8, 2152, 0E115598)' ...
20/02/2015 17:12:22,777 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E114224, 796, 0E1155D0)' ...
20/02/2015 17:12:22,777 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E115C6C, 664, 0E116B3C)' ...
20/02/2015 17:12:22,777 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E115F18, 1404, 0E116B74)' ...
20/02/2015 17:12:22,778 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E1178F8, 2688, 0E11C1D8)' ...
20/02/2015 17:12:22,778 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E11838C, 840, 0E11C210)' ...
20/02/2015 17:12:22,778 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E1186E8, 1160, 0E11C248)' ...
20/02/2015 17:12:22,778 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E118B84, 784, 0E11C280)' ...
20/02/2015 17:12:22,778 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E118EA8, 1128, 0E11C2B8)' ...
20/02/2015 17:12:22,778 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E119324, 784, 0E11C2F0)' ...
20/02/2015 17:12:22,778 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E119648, 1096, 0E11C328)' ...
20/02/2015 17:12:22,778 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E119AA4, 764, 0E11C360)' ...
20/02/2015 17:12:22,778 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E11D274, 572, 0E11DF14)' ...
20/02/2015 17:12:22,778 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E11D4C4, 936, 0E11DF4C)' ...
20/02/2015 17:12:22,778 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E11EC00, 572, 0E11FAE0)' ...
20/02/2015 17:12:22,778 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E11EE50, 1448, 0E11FB18)' ...
20/02/2015 17:12:22,779 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E120A30, 2280, 0E12581C)' ...
20/02/2015 17:12:22,779 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E12132C, 1016, 0E125854)' ...
20/02/2015 17:12:22,779 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E121738, 1344, 0E12588C)' ...
20/02/2015 17:12:22,779 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E121C8C, 784, 0E1258C4)' ...
20/02/2015 17:12:22,779 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E121FB0, 1760, 0E1258FC)' ...
20/02/2015 17:12:22,779 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E1226A4, 944, 0E125934)' ...
20/02/2015 17:12:22,779 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E122A68, 1984, 0E12596C)' ...
20/02/2015 17:12:22,779 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E12323C, 956, 0E1259A4)' ...
20/02/2015 17:12:22,779 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E12360C, 1736, 0E1259DC)' ...
20/02/2015 17:12:22,779 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E123CE8, 1112, 0E125A14)' ...
20/02/2015 17:12:22,780 [4944] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(0166D528, 0E126FC4, 572, 0E127CD4)' ...
20/02/2015 17:12:22,780 [4944] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(0166D528, 0E127214, 1048, 0E127D0C)' ...
20/02/2015 17:12:22,790 [4944] | TRACE | Failed to present! Runtime is in a lost state.
20/02/2015 17:12:22,805 [4944] | TRACE | Failed to present! Runtime is in a lost state.
20/02/2015 17:12:22,825 [4944] | TRACE | Failed to present! Runtime is in a lost state.
20/02/2015 17:12:22,828 [4944] | TRACE | Failed to present! Runtime is in a lost state.
20/02/2015 17:12:25,438 [4944] | TRACE | Failed to present! Runtime is in a lost state.
20/02/2015 17:12:25,440 [4944] | TRACE | Failed to present! Runtime is in a lost state.
20/02/2015 17:12:25,451 [4944] | TRACE | Failed to present! Runtime is in a lost state.
20/02/2015 17:12:25,453 [4944] | TRACE | Failed to present! Runtime is in a lost state.
20/02/2015 17:12:25,454 [4944] | TRACE | Failed to present! Runtime is in a lost state.
20/02/2015 17:12:25,456 [4944] | TRACE | Failed to present! Runtime is in a lost state.
20/02/2015 17:12:25,457 [4944] | TRACE | Failed to present! Runtime is in a lost state.
20/02/2015 17:12:25,459 [4944] | TRACE | Failed to present! Runtime is in a lost state.
20/02/2015 17:12:25,460 [4944] | TRACE | Failed to present! Runtime is in a lost state.

There's no space to all log. Any way to send you all of it?

My English is not very good, I'm going to list things, hope you understand.

VGA Driver totally default;
Game render correctly only with AA disabled;
Game renders only cursor in a black screen with AA enabled. Cursor can't appear in screens, only a black screen;
Game load correctly without AA but cant see any effect applied. Effects activated: SMAA, Lumasharpen, Curves, Dither. No differences in image quality when I hit SCROLLOCK;
Game works correctly with or without MSI Afterburner overlay;
Game don't start trough STEAM, with or without Steam Overlay activated, combined or not combined with MSI Afterburner. Game starts only by it's EXE.
Last Edit: 1 year 9 months ago by blackdragonbird.
The administrator has disabled public write access.

Anno 1404/Dawn of Discovery black screen 1 year 9 months ago #6

  • crosire
  • crosire's Avatar
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  • Posts: 2438
  • Thank you received: 1387
Could you also post a log with MSAA disabled (when things seem to render fine)? =)
Cheers, crosire =)
The administrator has disabled public write access.

Anno 1404/Dawn of Discovery black screen 1 year 9 months ago #7

There. :)

Log:
21/02/2015 06:57:31,459 [4020] | INFO  | Initializing Crosire's ReShade version '0.14.0.684' built on '2015-01-31 19:57:10' loaded from "C:\Steam\steamapps\common\Dawn of Discovery\dxgi.dll" to "C:\Steam\steamapps\common\Dawn of Discovery\Addon.exe" ...
21/02/2015 06:57:31,471 [4020] | INFO  | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
21/02/2015 06:57:31,471 [4020] | INFO  | > Delayed.
21/02/2015 06:57:31,471 [4020] | INFO  | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
21/02/2015 06:57:31,471 [4020] | INFO  | > Libraries loaded.
21/02/2015 06:57:31,471 [4020] | INFO  | > Found 9 match(es). Installing ...
21/02/2015 06:57:31,519 [4020] | INFO  | > Installed 9 hook(s).
21/02/2015 06:57:31,519 [4020] | INFO  | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
21/02/2015 06:57:31,519 [4020] | INFO  | > Delayed.
21/02/2015 06:57:31,519 [4020] | INFO  | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
21/02/2015 06:57:31,520 [4020] | INFO  | > Delayed.
21/02/2015 06:57:31,520 [4020] | INFO  | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
21/02/2015 06:57:31,520 [4020] | INFO  | > Delayed.
21/02/2015 06:57:31,520 [4020] | INFO  | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
21/02/2015 06:57:31,520 [4020] | INFO  | > Delayed.
21/02/2015 06:57:31,520 [4020] | INFO  | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
21/02/2015 06:57:31,521 [4020] | INFO  | > Delayed.
21/02/2015 06:57:31,521 [4020] | INFO  | Registering hooks for "C:\Windows\system32\user32.dll" ...
21/02/2015 06:57:31,521 [4020] | INFO  | > Libraries loaded.
21/02/2015 06:57:31,530 [4020] | INFO  | > Found 4 match(es). Installing ...
21/02/2015 06:57:31,551 [4020] | INFO  | > Installed 4 hook(s).
21/02/2015 06:57:31,551 [4020] | INFO  | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
21/02/2015 06:57:31,551 [4020] | INFO  | > Libraries loaded.
21/02/2015 06:57:31,553 [4020] | INFO  | > Found 8 match(es). Installing ...
21/02/2015 06:57:31,596 [4020] | INFO  | > Installed 8 hook(s).
21/02/2015 06:57:31,596 [4020] | INFO  | Initialized.
21/02/2015 06:57:31,596 [4020] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 05F6B148)' ...
21/02/2015 06:57:31,596 [4020] | INFO  | Installing delayed hooks for "C:\Windows\system32\dxgi.dll" ...
21/02/2015 06:57:31,608 [4020] | INFO  | > Found 3 match(es). Installing ...
21/02/2015 06:57:31,608 [4020] | INFO  | > Installed 3 hook(s).
21/02/2015 06:57:31,615 [4020] | INFO  | Installing delayed hooks for "C:\Windows\system32\d3d10.dll" (Just loaded via 'LoadLibraryA("d3d10.dll")') ...
21/02/2015 06:57:31,615 [4020] | INFO  | > Found 2 match(es). Installing ...
21/02/2015 06:57:31,626 [4020] | INFO  | > Installed 2 hook(s).
21/02/2015 06:57:31,626 [4020] | INFO  | Installing delayed hooks for "C:\Windows\system32\d3d11.dll" (Just loaded via 'LoadLibraryA("d3d10.dll")') ...
21/02/2015 06:57:31,626 [4020] | INFO  | > Found 2 match(es). Installing ...
21/02/2015 06:57:31,637 [4020] | INFO  | > Installed 2 hook(s).
21/02/2015 06:57:31,637 [4020] | INFO  | Redirecting 'D3D10CreateDevice(0918E6F0, 0, 00000000, 1, 29, 05F6B14C)' ...
21/02/2015 06:57:31,637 [4020] | INFO  | > Passing on to 'D3D10CreateDeviceAndSwapChain':
21/02/2015 06:57:31,637 [4020] | INFO  | Redirecting 'D3D10CreateDeviceAndSwapChain(0918E6F0, 0, 00000000, 1, 29, 00000000, 00000000, 05F6B14C)' ...
21/02/2015 06:57:31,637 [4020] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(0918E6F0, 0, 00000000, 1073741825, 0018F118, 1, 7, 00000000, 00000000, 0018F128, 00000000, 00000000)' ...
21/02/2015 06:57:31,658 [4020] | WARN  | Reference count for 'IDXGIDevice' object 09688308 (3) is inconsistent.
21/02/2015 06:57:31,658 [4020] | WARN  | Reference count for 'ID3D11Device' object 095CB360 (1) is inconsistent.
21/02/2015 06:57:31,659 [4020] | INFO  | Redirecting 'IDXGIFactory::CreateSwapChain(095BF088, 0918B5A0, 05F6B278, 05F6B2B4)' ...
21/02/2015 06:57:31,663 [4020] | ERROR | Failed to initialize Direct3D10 renderer! Check tracelog for details.
21/02/2015 06:57:31,754 [4020] | INFO  | Installing delayed hooks for "C:\Windows\system32\d3d10_1.dll" (Just loaded via 'LoadLibraryA("d3d10_1.dll")') ...
21/02/2015 06:57:31,754 [4020] | INFO  | > Found 2 match(es). Installing ...
21/02/2015 06:57:31,766 [4020] | INFO  | > Installed 2 hook(s).
21/02/2015 06:57:38,792 [4020] | INFO  | Redirecting 'D3D10CreateDevice(00000000, 0, 00000000, 0, 29, 0018F204)' ...
21/02/2015 06:57:38,792 [4020] | INFO  | > Passing on to 'D3D10CreateDeviceAndSwapChain':
21/02/2015 06:57:38,792 [4020] | INFO  | Redirecting 'D3D10CreateDeviceAndSwapChain(00000000, 0, 00000000, 0, 29, 00000000, 00000000, 0018F204)' ...
21/02/2015 06:57:38,792 [4020] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000, 1, 00000000, 1073741824, 0018EC48, 1, 7, 00000000, 00000000, 0018EC58, 00000000, 00000000)' ...
21/02/2015 06:57:38,792 [4020] | INFO  | Redirecting 'CreateDXGIFactory2(3221225472, {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0018C5B8)' ...
21/02/2015 06:57:38,798 [4020] | WARN  | Reference count for 'IDXGIDevice' object 09FD1188 (3) is inconsistent.
21/02/2015 06:57:38,798 [4020] | WARN  | Reference count for 'ID3D11Device' object 09A16568 (1) is inconsistent.
21/02/2015 06:57:38,801 [4020] | WARN  | Reference count for 'IDXGIDevice' object 09FD1388 (1) is inconsistent.

Tracelog with the line where still has a error:
> Dumping swapchain description:
21/02/2015 07:04:47,367 [2232] | TRACE |   +-----------------------------------------+-----------------------------------------+
21/02/2015 07:04:47,367 [2232] | TRACE |   | Parameter                               | Value                                   |
21/02/2015 07:04:47,367 [2232] | TRACE |   +-----------------------------------------+-----------------------------------------+
21/02/2015 07:04:47,367 [2232] | TRACE |   | Width                                   | 2560                                    |
21/02/2015 07:04:47,367 [2232] | TRACE |   | Height                                  | 1440                                    |
21/02/2015 07:04:47,367 [2232] | TRACE |   | RefreshRate                             | 0                   1                   |
21/02/2015 07:04:47,367 [2232] | TRACE |   | Format                                  | 28                                      |
21/02/2015 07:04:47,367 [2232] | TRACE |   | ScanlineOrdering                        | 0                                       |
21/02/2015 07:04:47,367 [2232] | TRACE |   | Scaling                                 | 0                                       |
21/02/2015 07:04:47,367 [2232] | TRACE |   | SampleCount                             | 1                                       |
21/02/2015 07:04:47,367 [2232] | TRACE |   | SampleQuality                           | 0                                       |
21/02/2015 07:04:47,367 [2232] | TRACE |   | BufferUsage                             | 32                                      |
21/02/2015 07:04:47,367 [2232] | TRACE |   | BufferCount                             | 2                                       |
21/02/2015 07:04:47,367 [2232] | TRACE |   | OutputWindow                            | 0x000B07DE                              |
21/02/2015 07:04:47,367 [2232] | TRACE |   | Windowed                                | TRUE                                    |
21/02/2015 07:04:47,367 [2232] | TRACE |   | SwapEffect                              | 0                                       |
21/02/2015 07:04:47,367 [2232] | TRACE |   | Flags                                   | 0x2                                     |
21/02/2015 07:04:47,367 [2232] | TRACE |   +-----------------------------------------+-----------------------------------------+
21/02/2015 07:04:47,368 [2232] | TRACE | Failed to create backbuffer replacement!
21/02/2015 07:04:47,368 [2232] | ERROR | Failed to initialize Direct3D10 renderer! Check tracelog for details.
21/02/2015 07:04:47,368 [2232] | TRACE | > Returned swapchain object: 091A60E8
21/02/2015 07:04:47,368 [2232] | TRACE | Installing hook for '0x69E04C80' with '0x69896310' using method 2 ...
21/02/2015 07:04:47,368 [2232] | TRACE | > Succeeded.
21/02/2015 07:04:47,411 [2232] | INFO  | Installing delayed hooks for "C:\Windows\system32\d3d10_1.dll" (Just loaded via 'LoadLibraryA("d3d10_1.dll")') ...
21/02/2015 07:04:47,411 [2232] | TRACE | > Analyzing export table:
21/02/2015 07:04:47,411 [2232] | TRACE |   +--------------------+---------+----------------------------------------------------+
21/02/2015 07:04:47,411 [2232] | TRACE |   | Address            | Ordinal | Name                                               |
21/02/2015 07:04:47,411 [2232] | TRACE |   +--------------------+---------+----------------------------------------------------+
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69845B40         | 2       | D3D10CompileEffectFromMemory                       |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69845BD0         | 3       | D3D10CompileShader                                 |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69845980         | 4       | D3D10CreateBlob                                    |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x698459A0         | 5       | D3D10CreateDevice1                                 | <
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x698459F0         | 6       | D3D10CreateDeviceAndSwapChain1                     | <
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x698468F0         | 7       | D3D10CreateEffectFromMemory                        |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x698469C0         | 8       | D3D10CreateEffectPoolFromMemory                    |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69845C50         | 9       | D3D10CreateStateBlock                              |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69845CC0         | 10      | D3D10DisassembleEffect                             |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69845D30         | 11      | D3D10DisassembleShader                             |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69845DA0         | 12      | D3D10GetGeometryShaderProfile                      |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69845E10         | 13      | D3D10GetInputAndOutputSignatureBlob                |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69845E90         | 14      | D3D10GetInputSignatureBlob                         |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69845F00         | 15      | D3D10GetOutputSignatureBlob                        |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69845F70         | 16      | D3D10GetPixelShaderProfile                         |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69845FE0         | 17      | D3D10GetShaderDebugInfo                            |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69845A50         | 18      | D3D10GetVersion                                    |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69846050         | 19      | D3D10GetVertexShaderProfile                        |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x698460C0         | 20      | D3D10PreprocessShader                              |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69846140         | 21      | D3D10ReflectShader                                 |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69845A60         | 22      | D3D10RegisterLayers                                |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x698461B0         | 23      | D3D10StateBlockMaskDifference                      |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69846220         | 24      | D3D10StateBlockMaskDisableAll                      |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69846290         | 25      | D3D10StateBlockMaskDisableCapture                  |
21/02/2015 07:04:47,411 [2232] | TRACE |   | 0x69846310         | 26      | D3D10StateBlockMaskEnableAll                       |
21/02/2015 07:04:47,412 [2232] | TRACE |   | 0x69846380         | 27      | D3D10StateBlockMaskEnableCapture                   |
21/02/2015 07:04:47,412 [2232] | TRACE |   | 0x69846400         | 28      | D3D10StateBlockMaskGetSetting                      |
21/02/2015 07:04:47,412 [2232] | TRACE |   | 0x69846480         | 29      | D3D10StateBlockMaskIntersect                       |
21/02/2015 07:04:47,412 [2232] | TRACE |   | 0x698464F0         | 30      | D3D10StateBlockMaskUnion                           |
21/02/2015 07:04:47,412 [2232] | TRACE |   | 0x69845850         | 1       | RevertToOldImplementation                          |
21/02/2015 07:04:47,412 [2232] | TRACE |   +--------------------+---------+----------------------------------------------------+
21/02/2015 07:04:47,412 [2232] | INFO  | > Found 2 match(es). Installing ...
21/02/2015 07:04:47,412 [2232] | TRACE | Installing hook for '0x698459A0' with '0x69897BD0' using method 1 ...
21/02/2015 07:04:47,417 [2232] | TRACE | > Succeeded.
21/02/2015 07:04:47,417 [2232] | TRACE | Installing hook for '0x698459F0' with '0x69898680' using method 1 ...
21/02/2015 07:04:47,422 [2232] | TRACE | > Succeeded.
21/02/2015 07:04:47,422 [2232] | INFO  | > Installed 2 hook(s).
21/02/2015 07:04:47,423 [2232] | TRACE | Upgraded 'ID3D10Device' object 095DAAA0 to 'ID3D10Device1'.
21/02/2015 07:04:51,139 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 1090665C, 888, 0C001C68)' ...
21/02/2015 07:04:51,139 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 109069E8, 1420, 0C001CA0)' ...
21/02/2015 07:04:51,139 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0BFC77E4, 1608, 0C005EE8)' ...
21/02/2015 07:04:51,139 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0BFC7E40, 488, 0C005F20)' ...
21/02/2015 07:04:51,139 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0BFB6F8C, 572, 0BFFE35C)' ...
21/02/2015 07:04:51,139 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0BFB71DC, 596, 0BFFE394)' ...
21/02/2015 07:04:51,140 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C0078C0, 1568, 0C00C0D8)' ...
21/02/2015 07:04:51,140 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C007EF4, 3952, 0C00C110)' ...
21/02/2015 07:04:51,140 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C008E78, 1568, 0C00C148)' ...
21/02/2015 07:04:51,140 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C0094AC, 3952, 0C00C180)' ...
21/02/2015 07:04:51,140 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C00A430, 1336, 0C00C1B8)' ...
21/02/2015 07:04:51,140 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C00A97C, 624, 0C00C1F0)' ...
21/02/2015 07:04:51,140 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C00D05C, 3664, 0BFB5D10)' ...
21/02/2015 07:04:51,141 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C00DEC0, 1028, 0BFB5D48)' ...
21/02/2015 07:04:51,141 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C00E2D8, 1976, 0BFB5D80)' ...
21/02/2015 07:04:51,141 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C00EAA4, 2640, 0BFB5DB8)' ...
21/02/2015 07:04:51,141 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C00F508, 1976, 0BFB5DF0)' ...
21/02/2015 07:04:51,141 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C00FCD4, 540, 0BFB5E28)' ...
21/02/2015 07:04:51,141 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C011004, 3916, 0BFE90A0)' ...
21/02/2015 07:04:51,141 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C011F64, 1252, 0BFE90D8)' ...
21/02/2015 07:04:51,141 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0BFE9618, 3880, 0BFEB984)' ...
21/02/2015 07:04:51,141 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0BFEA554, 916, 0BFEB9BC)' ...
21/02/2015 07:04:51,142 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0BFEC0F4, 5276, 0BFFA1BC)' ...
21/02/2015 07:04:51,142 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0BFED5A4, 7156, 0BFFA1F4)' ...
21/02/2015 07:04:51,142 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0BFEF1AC, 5736, 0BFFA22C)' ...
21/02/2015 07:04:51,142 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0BFF0828, 8328, 0BFFA264)' ...
21/02/2015 07:04:51,142 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0BFF28C4, 5848, 0BFFA29C)' ...
21/02/2015 07:04:51,142 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0BFF3FB0, 8420, 0BFFA2D4)' ...
21/02/2015 07:04:51,142 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0BFF60A8, 5724, 0BFFA30C)' ...
21/02/2015 07:04:51,142 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0BFF7718, 9092, 0BFFA344)' ...
21/02/2015 07:04:51,144 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C017564, 4428, 0BFFBA18)' ...
21/02/2015 07:04:51,144 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C0186C4, 3880, 0BFFBA50)' ...
21/02/2015 07:04:51,144 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C019600, 5004, 0BFFBA88)' ...
21/02/2015 07:04:51,144 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C01A9A0, 5008, 0BFFBAC0)' ...
21/02/2015 07:04:51,144 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C01BD44, 5120, 0BFFBAF8)' ...
21/02/2015 07:04:51,144 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C01D158, 5100, 0BFFBB30)' ...
21/02/2015 07:04:51,144 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C01E558, 4992, 0BFFBB68)' ...
21/02/2015 07:04:51,144 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C01F8EC, 5816, 0BFFBBA0)' ...
21/02/2015 07:04:51,145 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C021188, 572, 0BFFCDC4)' ...
21/02/2015 07:04:51,145 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C0213D8, 4088, 0BFFCDFC)' ...
21/02/2015 07:04:51,145 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0177DE84, 492, 0C022A74)' ...
21/02/2015 07:04:51,145 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0177E084, 780, 0C022AAC)' ...
21/02/2015 07:04:51,146 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C023738, 3788, 0C029F90)' ...
21/02/2015 07:04:51,146 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C024618, 916, 0C029FC8)' ...
21/02/2015 07:04:51,146 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C0249C0, 4020, 0C02A000)' ...
21/02/2015 07:04:51,146 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C025988, 1924, 0C02A038)' ...
21/02/2015 07:04:51,146 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C026120, 4052, 0C02A070)' ...
21/02/2015 07:04:51,146 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C027108, 916, 0C02A0A8)' ...
21/02/2015 07:04:51,146 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C0274B0, 4608, 0C02A0E0)' ...
21/02/2015 07:04:51,146 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C0286C4, 1924, 0C02A118)' ...
21/02/2015 07:04:51,147 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0BFB37A4, 572, 0C02C1E4)' ...
21/02/2015 07:04:51,147 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0BFB39F4, 664, 0C02C21C)' ...
21/02/2015 07:04:51,147 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C02CDD4, 4784, 0C00023C)' ...
21/02/2015 07:04:51,147 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C02E098, 3176, 0C000274)' ...
21/02/2015 07:04:51,147 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C02EF0C, 3892, 0C02B00C)' ...
21/02/2015 07:04:51,148 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C02FE54, 1788, 0C02B044)' ...
21/02/2015 07:04:51,148 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C030564, 4128, 0C02B07C)' ...
21/02/2015 07:04:51,148 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C031598, 2928, 0C02B0B4)' ...
21/02/2015 07:04:51,148 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C01269C, 660, 0C0339BC)' ...
21/02/2015 07:04:51,148 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C012944, 764, 0C0339F4)' ...
21/02/2015 07:04:51,148 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C03467C, 664, 0C03554C)' ...
21/02/2015 07:04:51,149 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C034928, 1404, 0C035584)' ...
21/02/2015 07:04:51,149 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C03235C, 572, 0C036694)' ...
21/02/2015 07:04:51,149 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C0325AC, 1048, 0C0366CC)' ...
21/02/2015 07:04:51,149 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108D0540, 1376, 0C037620)' ...
21/02/2015 07:04:51,149 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108D0AB4, 1024, 0C037658)' ...
21/02/2015 07:04:51,149 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108D0EC8, 1376, 0C037690)' ...
21/02/2015 07:04:51,149 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108D143C, 1212, 0C0376C8)' ...
21/02/2015 07:04:51,149 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108D190C, 1376, 0C037700)' ...
21/02/2015 07:04:51,149 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108D1E80, 820, 0C037738)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108D21C8, 1376, 0C037770)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108D273C, 1064, 0C0377A8)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108D2B78, 1376, 0C0377E0)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108D30EC, 1252, 0C037818)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108D35E4, 1376, 0C037850)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108D3B58, 1528, 0C037888)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108D4164, 1376, 0C0378C0)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108D46D8, 1716, 0C0378F8)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108D4DA0, 1376, 0C037930)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108D5314, 920, 0C037968)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108D56C0, 1376, 0C0379A0)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108D5C34, 1056, 0C0379D8)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108D6068, 1376, 0C037A10)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108D65DC, 716, 0C037A48)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108D68BC, 1492, 0C037A80)' ...
21/02/2015 07:04:51,150 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108D6EA4, 1616, 0C037AB8)' ...
21/02/2015 07:04:51,151 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108D7618, 2152, 108D9208)' ...
21/02/2015 07:04:51,151 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108D7E94, 796, 108D9240)' ...
21/02/2015 07:04:51,151 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C032C1C, 572, 108D9D2C)' ...
21/02/2015 07:04:51,151 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C032E6C, 936, 108D9D64)' ...
21/02/2015 07:04:51,151 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108DAAC8, 2688, 108DF4E8)' ...
21/02/2015 07:04:51,151 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108DB55C, 840, 108DF520)' ...
21/02/2015 07:04:51,151 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108DB8B8, 1160, 108DF558)' ...
21/02/2015 07:04:51,151 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108DBD54, 784, 108DF590)' ...
21/02/2015 07:04:51,152 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108DC078, 1128, 108DF5C8)' ...
21/02/2015 07:04:51,152 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108DC4F4, 784, 108DF600)' ...
21/02/2015 07:04:51,152 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108DC818, 1096, 108DF638)' ...
21/02/2015 07:04:51,152 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108DCC74, 764, 108DF670)' ...
21/02/2015 07:04:51,152 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108E05C4, 572, 108E167C)' ...
21/02/2015 07:04:51,152 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108E0814, 596, 108E16B4)' ...
21/02/2015 07:04:51,152 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108E0A7C, 572, 108E16EC)' ...
21/02/2015 07:04:51,152 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108E0CCC, 780, 108E1724)' ...
21/02/2015 07:04:51,152 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108E252C, 892, 108E34BC)' ...
21/02/2015 07:04:51,152 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108E28BC, 1368, 108E34F4)' ...
21/02/2015 07:04:51,153 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C0398DC, 660, 108E4604)' ...
21/02/2015 07:04:51,153 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C039B84, 1056, 108E463C)' ...
21/02/2015 07:04:51,153 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108E5358, 1860, 108E9FEC)' ...
21/02/2015 07:04:51,153 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108E5AB0, 492, 108EA024)' ...
21/02/2015 07:04:51,153 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108E5CB0, 1860, 108EA05C)' ...
21/02/2015 07:04:51,153 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108E6408, 668, 108EA094)' ...
21/02/2015 07:04:51,153 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108E66B8, 1860, 108EA0CC)' ...
21/02/2015 07:04:51,153 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108E6E10, 780, 108EA104)' ...
21/02/2015 07:04:51,153 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108E7130, 1860, 108EA13C)' ...
21/02/2015 07:04:51,153 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108E7888, 492, 108EA174)' ...
21/02/2015 07:04:51,153 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108E7A88, 1860, 108EA1AC)' ...
21/02/2015 07:04:51,153 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108E81E0, 668, 108EA1E4)' ...
21/02/2015 07:04:51,153 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108E8490, 1860, 108EA21C)' ...
21/02/2015 07:04:51,153 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108E8BE8, 780, 108EA254)' ...
21/02/2015 07:04:51,154 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108EB478, 2280, 108F0264)' ...
21/02/2015 07:04:51,154 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108EBD74, 1016, 108F029C)' ...
21/02/2015 07:04:51,154 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108EC180, 1344, 108F02D4)' ...
21/02/2015 07:04:51,154 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108EC6D4, 784, 108F030C)' ...
21/02/2015 07:04:51,154 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108EC9F8, 1760, 108F0344)' ...
21/02/2015 07:04:51,154 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108ED0EC, 944, 108F037C)' ...
21/02/2015 07:04:51,154 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108ED4B0, 1984, 108F03B4)' ...
21/02/2015 07:04:51,154 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108EDC84, 956, 108F03EC)' ...
21/02/2015 07:04:51,154 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108EE054, 1736, 108F0424)' ...
21/02/2015 07:04:51,154 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108EE730, 1112, 108F045C)' ...
21/02/2015 07:04:51,155 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108F1AD0, 2688, 108F63B0)' ...
21/02/2015 07:04:51,155 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108F2564, 840, 108F63E8)' ...
21/02/2015 07:04:51,155 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108F28C0, 1160, 108F6420)' ...
21/02/2015 07:04:51,155 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108F2D5C, 784, 108F6458)' ...
21/02/2015 07:04:51,155 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108F3080, 1128, 108F6490)' ...
21/02/2015 07:04:51,155 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108F34FC, 784, 108F64C8)' ...
21/02/2015 07:04:51,155 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108F3820, 1096, 108F6500)' ...
21/02/2015 07:04:51,155 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108F3C7C, 764, 108F6538)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108F9764, 1200, 108FD2F4)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108F9C28, 484, 108FD32C)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108F9E20, 1200, 108FD364)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108FA2E4, 484, 108FD39C)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108FA4DC, 1200, 108FD3D4)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108FA9A0, 484, 108FD40C)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108FAB98, 1200, 108FD444)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108FB05C, 484, 108FD47C)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108FB254, 1200, 108FD4B4)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108FB718, 484, 108FD4EC)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108FB910, 1200, 108FD524)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108FBDD4, 484, 108FD55C)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108FBFCC, 1200, 108FD594)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108FC490, 484, 108FD5CC)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108FC688, 1200, 108FD604)' ...
21/02/2015 07:04:51,156 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108FCB4C, 484, 108FD63C)' ...
21/02/2015 07:04:51,157 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 108FF0F4, 2588, 1090302C)' ...
21/02/2015 07:04:51,157 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 108FFB24, 4640, 10903064)' ...
21/02/2015 07:04:51,157 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 10900D58, 2708, 1090309C)' ...
21/02/2015 07:04:51,158 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 10901800, 1320, 109030D4)' ...
21/02/2015 07:04:51,158 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 1090399C, 572, 0C03A64C)' ...
21/02/2015 07:04:51,158 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 10903BEC, 780, 0C03A684)' ...
21/02/2015 07:04:51,158 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C03B31C, 656, 0C03C514)' ...
21/02/2015 07:04:51,158 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C03B5C0, 2220, 0C03C54C)' ...
21/02/2015 07:04:51,158 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C03D240, 572, 0C03E120)' ...
21/02/2015 07:04:51,159 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C03D490, 1448, 0C03E158)' ...
21/02/2015 07:04:51,159 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C03ED34, 2204, 0C041B90)' ...
21/02/2015 07:04:51,159 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C03F5E4, 1468, 0C041BC8)' ...
21/02/2015 07:04:51,159 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C03FBB4, 2204, 0C041C00)' ...
21/02/2015 07:04:51,159 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C040464, 1644, 0C041C38)' ...
21/02/2015 07:04:51,159 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C04245C, 1252, 0C04398C)' ...
21/02/2015 07:04:51,160 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C042954, 840, 0C0439C4)' ...
21/02/2015 07:04:51,160 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C042CB0, 1252, 0C0439FC)' ...
21/02/2015 07:04:51,160 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C0431A8, 1268, 0C043A34)' ...
21/02/2015 07:04:51,160 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C0444C8, 572, 0C045164)' ...
21/02/2015 07:04:51,160 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C044718, 932, 0C04519C)' ...
21/02/2015 07:04:51,160 [2232] | TRACE | Redirecting 'ID3D10Device::CreateVertexShader(095DAAA0, 0C045DD0, 992, 0C0476FC)' ...
21/02/2015 07:04:51,160 [2232] | TRACE | Redirecting 'ID3D10Device::CreatePixelShader(095DAAA0, 0C0461C4, 712, 0C047734)' ...
21/02/2015 07:04:51,170 [2232] | TRACE | Failed to present! Runtime is in a lost state.
21/02/2015 07:04:51,182 [2232] | TRACE | Failed to present! Runtime is in a lost state.
21/02/2015 07:04:51,191 [2232] | TRACE | Failed to present! Runtime is in a lost state.
21/02/2015 07:04:51,193 [2232] | TRACE | Failed to present! Runtime is in a lost state.
Last Edit: 1 year 9 months ago by blackdragonbird.
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Anno 1404/Dawn of Discovery black screen 1 year 9 months ago #8

  • crosire
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Oh well, it doesn't work there too. You just can't see the game when MSAA is enabled, because then ReShade's MSAA workaround isn't initialized too, causing that black image.
Cheers, crosire =)
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The following user(s) said Thank You: blackdragonbird

Anno 1404/Dawn of Discovery black screen 1 year 9 months ago #9

It means that Reshade won't work with this game? :(

A pity. Hope one day it works, it still in BETA.

Thanks for your attention anyways. Cya. ;)
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Anno 1404/Dawn of Discovery black screen 1 year 9 months ago #10

  • crosire
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No, it means something in your setup isn't just right yet. That error is not something not working because of ReShade, but because some other software is interfeering, the driver is outdated, video memory full, or the game using invalid options.
I do know for at least Anno 1404 that it does work perfectly. =)
Cheers, crosire =)
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Anno 1404/Dawn of Discovery black screen 1 year 9 months ago #11

Strange, video driver is the latest and is totally default. Like I said before, deactivated all overlays and still nothing.

Well, maybe when I format this thing I try with only fresh windows, video driver and game installed to see if it works.

Thanks for your work. ;)
Last Edit: 1 year 9 months ago by blackdragonbird.
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