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A loss of Depth Buffer at frame pack resolution
- BlueSkyKnight
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4 years 2 months ago - 4 years 2 months ago #1 by BlueSkyKnight
A loss of Depth Buffer at frame pack resolution was created by BlueSkyKnight
At Frame Packing res of 1920 x 2205 Depth Buffer does not show. Is This coming from the game or from Reshade. Is Reshade not compatible with resolutions that are not stranded or is the problem coming from the game?
The same problem also happens at the lesser Frame Packing rez of 1280 x 1470.
I also tested at a Ultra Wide Rez of 3440x1440 and the depth buffer work.
The same problem also happens at the lesser Frame Packing rez of 1280 x 1470.
I also tested at a Ultra Wide Rez of 3440x1440 and the depth buffer work.
Last edit: 4 years 2 months ago by BlueSkyKnight.
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- crosire
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4 years 2 months ago - 4 years 2 months ago #2 by crosire
Replied by crosire on topic A loss of Depth Buffer at frame pack resolution
The detection algorithm expects the depth buffer to be of similar resolution as the back buffer. With non-standard resolution this may not always be guaranteed, so detection can fail..
Last edit: 4 years 2 months ago by crosire.
The following user(s) said Thank You: BlueSkyKnight
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