Reshade 2.0xxx 3.0xxx pixel issues

More
6 years 2 weeks ago - 6 years 2 weeks ago #1 by Bin Reshade 2.0xxx 3.0xxx pixel issues was created by Bin
reshade ogl log:
20/11/2016 14:52:46:192 [03284] | INFO | Initializing Crosire's ReShade version '0.19.2.904' built on '2015-07-04 14:32:47' loaded from "E:\Steam\SteamApps\common\Original War\OpenGL32.dll" to "E:\Steam\SteamApps\common\Original War\OwarOGL.exe" ...
20/11/2016 14:52:46:208 [03284] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
20/11/2016 14:52:46:208 [03284] | INFO | > Delayed.
20/11/2016 14:52:46:208 [03284] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
20/11/2016 14:52:46:209 [03284] | INFO | > Delayed.
20/11/2016 14:52:46:209 [03284] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
20/11/2016 14:52:46:209 [03284] | INFO | > Delayed.
20/11/2016 14:52:46:209 [03284] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
20/11/2016 14:52:46:209 [03284] | INFO | > Delayed.
20/11/2016 14:52:46:209 [03284] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
20/11/2016 14:52:46:209 [03284] | INFO | > Delayed.
20/11/2016 14:52:46:209 [03284] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
20/11/2016 14:52:46:209 [03284] | INFO | > Delayed.
20/11/2016 14:52:46:209 [03284] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
20/11/2016 14:52:46:209 [03284] | INFO | > Delayed.
20/11/2016 14:52:46:210 [03284] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
20/11/2016 14:52:46:210 [03284] | INFO | > Libraries loaded.
20/11/2016 14:52:46:221 [03284] | INFO | > Found 5 match(es). Installing ...
20/11/2016 14:52:46:238 [03284] | INFO | > Installed 5 hook(s).
20/11/2016 14:52:46:238 [03284] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
20/11/2016 14:52:46:238 [03284] | INFO | > Libraries loaded.
20/11/2016 14:52:46:240 [03284] | INFO | > Found 8 match(es). Installing ...
20/11/2016 14:52:46:264 [03284] | INFO | > Installed 8 hook(s).
20/11/2016 14:52:46:264 [03284] | INFO | Initialized.
20/11/2016 14:52:46:267 [03284] | INFO | Redirecting 'wglChoosePixelFormat(27010F16, 0018F97C)' ...
20/11/2016 14:52:46:267 [03284] | ERROR | > Layered OpenGL contexts of type ¥ are not supported.
20/11/2016 14:52:50:031 [03284] | INFO | Exiting ...
20/11/2016 14:52:50:031 [03284] | INFO | Uninstalling 17 hook(s) ...
20/11/2016 14:52:50:085 [03284] | INFO | Exited.

#>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>


there is a problem with ChoosePixelFormat returning a value of 0 this is the error
General Info
Application : Owarogl
Version : 2.0.3.6_OGL (Steam)

ErrorType : Unknown
ErrorText : TOGL.SetPF: PF = 0

Exception : None

Params :
ParamCount : 0


#>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>


The following is the code used (SetPF(SetPFD()); is called):



function SetPFD(Flags : Cardinal = PFD_DRAW_TO_WINDOW or PFD_SUPPORT_OPENGL or PFD_DOUBLEBUFFER; Color : Byte = 32; Depth : Byte = 8; Stencil : Byte = 0) : TPixelFormatDescriptor;
begin
Result.nSize := SizeOf(Result);
Result.nVersion := 1;
Result.dwFlags := Flags;
Result.iPixelType := PFD_TYPE_RGBA;
Result.cColorBits := Color;
Result.cDepthBits := Depth;
Result.cStencilBits := Stencil;
end;

procedure TOGL.SetPF(PFD : TPixelFormatDescriptor);
var
PF : Integer;
begin
PF := ChoosePixelFormat(FDC,@PFD);

if PF = 0 then //failed!
begin
raise Exception.Create('TOGL.SetPF: PF = 0');
Exit;
end;

SetPixelFormat(FDC,PF,@PFD);
end;

#>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
The game in question is original war 2.0.3.6_OGL (Steam) version.
therefore any version of reshade ctds the game with that error, i havent seen that error in any game i played since i use reshade for about 4 years.
Last edit: 6 years 2 weeks ago by Bin.

Please Log in or Create an account to join the conversation.

More
6 years 2 weeks ago - 6 years 2 weeks ago #2 by crosire Replied by crosire on topic Reshade 2.0xxx 3.0xxx pixel issues

Bin wrote: 20/11/2016 14:52:46:267 [03284] | ERROR | > Layered OpenGL contexts of type ¥ are not supported.

Here's why. ReShade does not support the OpenGL configuration this game uses.
Last edit: 6 years 2 weeks ago by crosire.

Please Log in or Create an account to join the conversation.

More
6 years 2 weeks ago #3 by Bin Replied by Bin on topic Reshade 2.0xxx 3.0xxx pixel issues

crosire wrote:

Bin wrote: 20/11/2016 14:52:46:267 [03284] | ERROR | > Layered OpenGL contexts of type ¥ are not supported.

Here's why. ReShade does not support the OpenGL configuration this came uses.


Thank you for the quick reply
Oh i see thats unfortunate well ..is there any hope for this to change?

Please Log in or Create an account to join the conversation.

More
6 years 2 weeks ago - 6 years 2 weeks ago #4 by crosire Replied by crosire on topic Reshade 2.0xxx 3.0xxx pixel issues
Unfortunately no.
Last edit: 6 years 2 weeks ago by crosire.

Please Log in or Create an account to join the conversation.

We use cookies

We use cookies on our website. Some of them are essential for the operation of the site, while others help us to improve this site and the user experience (tracking cookies). You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.