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ReShade 3.0.5 giving black screen in ZWWHD in Cemu
- GITech
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4 years 4 months ago #1 by GITech
ReShade 3.0.5 giving black screen in ZWWHD in Cemu was created by GITech
First, let me say thanks for getting ReShade 3.0.5 working with Cemu. I works great for all 8 games I've tested so far! Except one: ZWWHD
Using Cemu 1.6.3 to test Legend of Zelda Wind Waker HD with Reshade 3.0.5:
1. If you go to fullscreen *after* the 2D splash screen: the image will be a black screen, and maintain that black screen when Reshade is toggled to ON.
2. If you go to fullscreen *during* the 2D splashscreen before the game starts to render 3D, Reshade will load and work properly during the 2D splash screen, but when the game moves on to render 3D: the image will be the first frame of the 3D render, and maintain that frame when Reshade is toggled to ON.
3. Reshade works normal/great in window mode.
During troubleshooting: Activating any one or multiple of shaders will cause this to happen.
Here is my OPENGL32.log:
drive.google.com/open?id=0BzJr2akRcL-NS2ljTE1UcXFvNDA
Thanks a million,
Jay
Using Cemu 1.6.3 to test Legend of Zelda Wind Waker HD with Reshade 3.0.5:
1. If you go to fullscreen *after* the 2D splash screen: the image will be a black screen, and maintain that black screen when Reshade is toggled to ON.
2. If you go to fullscreen *during* the 2D splashscreen before the game starts to render 3D, Reshade will load and work properly during the 2D splash screen, but when the game moves on to render 3D: the image will be the first frame of the 3D render, and maintain that frame when Reshade is toggled to ON.
3. Reshade works normal/great in window mode.
During troubleshooting: Activating any one or multiple of shaders will cause this to happen.
Here is my OPENGL32.log:
drive.google.com/open?id=0BzJr2akRcL-NS2ljTE1UcXFvNDA
Thanks a million,
Jay

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4 years 4 months ago #2 by GITech
Replied by GITech on topic ReShade 3.0.5 giving black screen in ZWWHD in Cemu
Any news on this? 
Thanks in advance!

Thanks in advance!

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