Thief (2014)
- robb
- Topic Author
For quicker access:
Tracelog / Log
Have done the following to try to fix it:
- Disabled all overlays (RTSS, Steam)
- Changed graphical settings ingame (Removing SSAA, downsampling, Vsync, etc.)
- Also placed files in "/Binaries/Win64/" even though that directory is ignored
- Tried x86, same as above point
- Not forcing anything via driver on game
- Removed modded game files to remove additional prompts/processes as game launches
- Skipped launcher
- Used ReShade 0.14.0 (Log mirrors 0.15.0 exactly)
- Renamed dxgi.dll to d3d11.dll
Anything else I (or we) can do? Personally, this is on a recently freshly installed Win8.1 x64 system, so I don't have any other 3rd party programs (such as Razer GameBooster, etc) that would conflict with the game other than drivers and RTSS/Afterburner/AV suite.
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- crosire
A little background on what happens here:
- Game loads D3D11.dll
- ReShade gets notified, installs D3D11 hooks and removes D3D11 from list of delayed hooks
- Game unloads D3D11.dll again
- Game does some work
- Game loads D3D11.dll
- ReShade gets notified once again, but thinks that D3D11 hooks are already installed and does nothing (though they are not, because the DLL was unloaded in the meantime)
- D3D11 isn't hooked, hence the error message
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- Wicked Sick
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- Amarx
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- SpinelessJelly
Only that the game at that point looked like this
or this
Textures flickering, objects coming in and out of existence, lights shining through walls, all kinds of strange things happening. It occurs even with all .fx files removed and it does not appear if I rename/remove the Reshade .dll. Lowering or disabling other graphics options doesn't seem to influence the result and the log file looks normal. Don't know what to make of this.
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- crosire
Yeah, I know. Haven't yet figured out what the hell is happening there, I was hoping it's just on my end ... I'll continue looking for a solutionSpinelessJelly wrote: Textures flickering, objects coming in and out of existence, lights shining through walls, all kinds of strange things happening.
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- Wicked Sick
pastebin.com/C7NFVtCS
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- crosire
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- Wicked Sick
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- lowenz
- crosire
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- Neo™
I was searching how to make reshade work with this game cos i was a little bit lost with the fact there was binaries and binaries2 and win32 and win64.
I saw that lot of people says reshade isn't working correctly on this game but i tried it and it seems it work pretty fine.
I have no issues like strange textures or else.
But the only very big issue i have is to have it working fine in 3D as it only work for the right eye.
The left eye don't have reshade working.
I'm using reshade 1.1.0f1 and use direct3D 10/11 on Steam\steamapps\common\Thief\Binaries2\Win64
Any idea of why it work only with one eye?
Edit: When i launch the game i can see the text info on the top left of the screen only on the right eye, the left eye show nothing.
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- crosire
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- lowenz
I have no issues like strange textures or else.
Not a surprise if you've enabled SSAA.....the problem is present without the SSAA.
And still present with ReShade 3 alpha 6.
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- Neo™
And i'm not very sure now but i believe i played this game a little bit last year in 3D with reshade (or sweetFX) and i don't remember i had this issue ( but it's may be cos i wasn't using HDR before)
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- Neo™
lowenz wrote: Not a surprise if you've enabled SSAA.....the problem is present without the SSAA.
And still present with ReShade 3 alpha 6.
effectively, when i set ACSE (it's probably the french name of SSAA) the game is a little bit weird.
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