One step left to sucess opengl on pcsx2,
- AcidRains
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6 years 10 months ago - 6 years 10 months ago #1
by AcidRains
One step left to sucess opengl on pcsx2, was created by AcidRains
desperately need some help.. 
this software I'm using, pcsx2 , an ps2 emulator, some of you might heard of it, has both dx and opengl plugins
it's been long time i was using dx and reshade without any problem,
but lately opengl plugins has gain quite a lot improvement , better accuracy,more glitches fix, so it's better than dx in overall now.
so i have to make a switch but still can't make reshade working on opengl since i tried last time long ago.
i grabbed all version of reshade starting from reshade+sweefx untill reshade 2.0 and founded out there's only 2 version managed to compile sucessfully
version 2.0.1f1 and 2.0.2f1, and for reshade 3.0 and onward i just don't have any idea how to use them ..
and yet i got the last problem is whenever i turn on any shader, it just showing a black screen, can still hear the audio running background, means software running normally, just no actual visual, only black screen, i tried different shader effect and same black screen too, just one more step i know but just don't know how
here's opengl32 log, any help is very much appreciated
30/11/2016 02:48:41:783 [05048] | INFO | Initializing crosire's ReShade version '2.0.2.1108' built on '2016-03-27 23:44:03' loaded from "
\PCSX2\OPENGL32.DLL" to "
\PCSX2\pcsx2 150 1648.exe" ...
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Libraries loaded.
30/11/2016 02:48:41:796 [05048] | INFO | > Found 5 match(es). Installing ...
30/11/2016 02:48:41:810 [05048] | INFO | > Installed 5 hook(s).
30/11/2016 02:48:41:810 [05048] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
30/11/2016 02:48:41:810 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:810 [05048] | INFO | Initialized.
30/11/2016 02:48:41:810 [05048] | INFO | Redirecting 'wglChoosePixelFormat(2E011DD8, 0B3FF5F0)' ...
30/11/2016 02:48:41:811 [05048] | INFO | Installing delayed hooks for "C:\Windows\system32\opengl32.dll" ...
30/11/2016 02:48:41:812 [05048] | INFO | > Found 360 match(es). Installing ...
30/11/2016 02:48:41:812 [05048] | INFO | > Installed 360 hook(s).
30/11/2016 02:48:41:886 [05048] | INFO | Redirecting 'wglSetPixelFormat(2E011DD8, 11, 0B3FF5F0)' ...
30/11/2016 02:48:41:886 [05048] | INFO | Redirecting 'wglCreateContext(2E011DD8)' ...
30/11/2016 02:48:41:887 [05048] | INFO | Redirecting 'wglMakeCurrent(2E011DD8, 00010000)' ...
30/11/2016 02:48:41:905 [05048] | WARN | > Window class style of window 00220B1C is missing 'CS_OWNDC' flag.
30/11/2016 02:48:41:985 [05048] | INFO | Starting input capture for window 00220B1C ...
30/11/2016 02:48:41:985 [05048] | INFO | > Switched to new runtime 0D51B2C0.
30/11/2016 02:48:41:988 [05048] | INFO | Redirecting 'wglCreateContextAttribsARB(2E011DD8, 00000000, 0B3FF5F0)' ...
30/11/2016 02:48:41:988 [05048] | WARN | > Replacing requested version with 4.3 ...
30/11/2016 02:48:41:988 [05048] | INFO | Redirecting 'wglMakeCurrent(00000000, 00000000)' ...
30/11/2016 02:48:41:989 [05048] | INFO | > Cleaning up runtime 0D51B2C0 ...
30/11/2016 02:48:41:989 [05048] | INFO | Redirecting 'wglDeleteContext(00010000)' ...
30/11/2016 02:48:41:989 [05048] | INFO | Redirecting 'wglMakeCurrent(2E011DD8, 00010001)' ...
30/11/2016 02:48:41:989 [05048] | WARN | > Window class style of window 00220B1C is missing 'CS_OWNDC' flag.
30/11/2016 02:48:41:991 [05048] | INFO | Starting input capture for window 00220B1C ...
30/11/2016 02:48:41:991 [05048] | INFO | > Switched to new runtime 0D461198.
30/11/2016 02:48:42:896 [05048] | INFO | Resizing runtime 0D461198 on device context 2E011DD8 to 1653x930 ...
30/11/2016 02:48:42:914 [05048] | INFO | Recreated runtime environment on runtime 0D461198.
30/11/2016 02:48:42:937 [05048] | INFO | Loading effect from "
\PCSX2\ReShade.fx" ...
30/11/2016 02:48:43:047 [05048] | WARN | > Successfully compiled effect with warnings:
\PCSX2\ReShade.fx(14, 2): preprocessor warning: Could not find application profile, falling back to default
30/11/2016 02:48:43:098 [05048] | INFO | > Resizing image data for texture 'texNoise' from 1920x1080 to 1653x930 ...

this software I'm using, pcsx2 , an ps2 emulator, some of you might heard of it, has both dx and opengl plugins
it's been long time i was using dx and reshade without any problem,
but lately opengl plugins has gain quite a lot improvement , better accuracy,more glitches fix, so it's better than dx in overall now.
so i have to make a switch but still can't make reshade working on opengl since i tried last time long ago.
i grabbed all version of reshade starting from reshade+sweefx untill reshade 2.0 and founded out there's only 2 version managed to compile sucessfully
version 2.0.1f1 and 2.0.2f1, and for reshade 3.0 and onward i just don't have any idea how to use them ..
and yet i got the last problem is whenever i turn on any shader, it just showing a black screen, can still hear the audio running background, means software running normally, just no actual visual, only black screen, i tried different shader effect and same black screen too, just one more step i know but just don't know how

here's opengl32 log, any help is very much appreciated
30/11/2016 02:48:41:783 [05048] | INFO | Initializing crosire's ReShade version '2.0.2.1108' built on '2016-03-27 23:44:03' loaded from "


30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:795 [05048] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
30/11/2016 02:48:41:795 [05048] | INFO | > Libraries loaded.
30/11/2016 02:48:41:796 [05048] | INFO | > Found 5 match(es). Installing ...
30/11/2016 02:48:41:810 [05048] | INFO | > Installed 5 hook(s).
30/11/2016 02:48:41:810 [05048] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
30/11/2016 02:48:41:810 [05048] | INFO | > Delayed.
30/11/2016 02:48:41:810 [05048] | INFO | Initialized.
30/11/2016 02:48:41:810 [05048] | INFO | Redirecting 'wglChoosePixelFormat(2E011DD8, 0B3FF5F0)' ...
30/11/2016 02:48:41:811 [05048] | INFO | Installing delayed hooks for "C:\Windows\system32\opengl32.dll" ...
30/11/2016 02:48:41:812 [05048] | INFO | > Found 360 match(es). Installing ...
30/11/2016 02:48:41:812 [05048] | INFO | > Installed 360 hook(s).
30/11/2016 02:48:41:886 [05048] | INFO | Redirecting 'wglSetPixelFormat(2E011DD8, 11, 0B3FF5F0)' ...
30/11/2016 02:48:41:886 [05048] | INFO | Redirecting 'wglCreateContext(2E011DD8)' ...
30/11/2016 02:48:41:887 [05048] | INFO | Redirecting 'wglMakeCurrent(2E011DD8, 00010000)' ...
30/11/2016 02:48:41:905 [05048] | WARN | > Window class style of window 00220B1C is missing 'CS_OWNDC' flag.
30/11/2016 02:48:41:985 [05048] | INFO | Starting input capture for window 00220B1C ...
30/11/2016 02:48:41:985 [05048] | INFO | > Switched to new runtime 0D51B2C0.
30/11/2016 02:48:41:988 [05048] | INFO | Redirecting 'wglCreateContextAttribsARB(2E011DD8, 00000000, 0B3FF5F0)' ...
30/11/2016 02:48:41:988 [05048] | WARN | > Replacing requested version with 4.3 ...
30/11/2016 02:48:41:988 [05048] | INFO | Redirecting 'wglMakeCurrent(00000000, 00000000)' ...
30/11/2016 02:48:41:989 [05048] | INFO | > Cleaning up runtime 0D51B2C0 ...
30/11/2016 02:48:41:989 [05048] | INFO | Redirecting 'wglDeleteContext(00010000)' ...
30/11/2016 02:48:41:989 [05048] | INFO | Redirecting 'wglMakeCurrent(2E011DD8, 00010001)' ...
30/11/2016 02:48:41:989 [05048] | WARN | > Window class style of window 00220B1C is missing 'CS_OWNDC' flag.
30/11/2016 02:48:41:991 [05048] | INFO | Starting input capture for window 00220B1C ...
30/11/2016 02:48:41:991 [05048] | INFO | > Switched to new runtime 0D461198.
30/11/2016 02:48:42:896 [05048] | INFO | Resizing runtime 0D461198 on device context 2E011DD8 to 1653x930 ...
30/11/2016 02:48:42:914 [05048] | INFO | Recreated runtime environment on runtime 0D461198.
30/11/2016 02:48:42:937 [05048] | INFO | Loading effect from "

30/11/2016 02:48:43:047 [05048] | WARN | > Successfully compiled effect with warnings:

30/11/2016 02:48:43:098 [05048] | INFO | > Resizing image data for texture 'texNoise' from 1920x1080 to 1653x930 ...
Last edit: 6 years 10 months ago by AcidRains.
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