I seem to be having an issue with the ReShade Setup.exe file in the latest version 0.15.0
After running the file and clicking "SELECT GAME", pointing it to an EXE, and getting a "SUCCESS" message, I noticed that a d3d9.dll or dxgi.dll file is not being created in the EXE's directory.
However if I select "RUN xxx.exe" from the Reshade Setup, the game loads with SweetFX/Reshade enabled. Just running the EXE on its own runs it without SweetFX/Reshade enabled.
Was this change intentional? In the past, the Setup would properly detect D3D version/32/64/etc and properly copy/rename the reshade32/64.dll files to either d3d9.dll or dxgi.dll.
I didn't touch the ReShade setup tool for quite a while. It has been the same for the last 5 or more versions.
You are describing something impossible. Are you sure you are choosing the same executable you are executing?