Unreal v2.27 ReShade 0.15.0 OpenGL issues
- Scarface64
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9 years 3 weeks ago - 9 years 3 weeks ago #1
by Scarface64
Unreal v2.27 ReShade 0.15.0 OpenGL issues was created by Scarface64
I was playing Unreal OpenGL with your great Reshade, and got some problems
3d is running with failures, but as soon as I get to the Menus theres just a black screen
cause of my bad English I am uploading you some pics, my log and Unreal OpenGL settings
maybe there is an solution for these issues
Fxaa and magic Dof
magic Dof1
magic Dof2
Log and settings
3d is running with failures, but as soon as I get to the Menus theres just a black screen
cause of my bad English I am uploading you some pics, my log and Unreal OpenGL settings
maybe there is an solution for these issues
Fxaa and magic Dof
magic Dof1
magic Dof2
Log and settings
Warning: Spoiler!
03/03/2015 18:47:58,101 [1592] | INFO | Initializing Crosire's ReShade version '0.15.0.716' built on '2015-02-27 19:48:01' loaded from "C:\Users\****\Unreal Gold\system\OpenGL32.dll" to "C:\Users\****\Unreal Gold\system\Unreal.exe" ...
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Delayed.
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Delayed.
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Delayed.
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Delayed.
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Delayed.
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Delayed.
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Delayed.
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Libraries loaded.
03/03/2015 18:47:58,117 [1592] | INFO | > Found 4 match(es). Installing ...
03/03/2015 18:47:58,117 [1592] | INFO | > Installed 4 hook(s).
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Libraries loaded.
03/03/2015 18:47:58,133 [1592] | INFO | > Found 8 match(es). Installing ...
03/03/2015 18:47:58,133 [1592] | INFO | > Installed 8 hook(s).
03/03/2015 18:47:58,133 [1592] | INFO | Initialized.
03/03/2015 18:47:58,211 [1592] | INFO | Installing delayed hooks for "C:\Windows\system32\opengl32.dll" ...
03/03/2015 18:47:58,226 [1592] | INFO | > Found 360 match(es). Installing ...
03/03/2015 18:47:58,226 [1592] | INFO | > Installed 360 hook(s).
03/03/2015 18:47:58,226 [1592] | INFO | Redirecting 'wglChoosePixelFormat(24010C87, 0018D0AC)' ...
03/03/2015 18:47:58,335 [1592] | INFO | Redirecting 'wglSetPixelFormat(24010C87, 7, 0018D0AC)' ...
03/03/2015 18:47:58,335 [1592] | INFO | Redirecting 'wglCreateContext(24010C87)' ...
03/03/2015 18:47:58,335 [1592] | INFO | Redirecting 'wglMakeCurrent(24010C87, 00010000)' ...
03/03/2015 18:47:58,382 [1592] | INFO | > Switched to new runtime 03D74F10.
03/03/2015 18:47:58,382 [1592] | INFO | Recreated effect environment on runtime 03D74F10.
03/03/2015 18:47:58,624 [1592] | INFO | Loading effect from "C:\Users\****\Unreal Gold\system\ReShade.fx" ...
03/03/2015 18:47:58,673 [1592] | INFO | > Successfully compiled effect.
03/03/2015 18:49:19,946 [1592] | INFO | Redirecting 'wglMakeCurrent(00000000, 00000000)' ...
03/03/2015 18:49:19,946 [1592] | INFO | > Cleaning up runtime 03D74F10 ...
03/03/2015 18:49:19,953 [1592] | INFO | Destroyed effect environment on runtime 03D74F10.
03/03/2015 18:49:19,955 [1592] | INFO | Redirecting 'wglDeleteContext(00010000)' ...
03/03/2015 18:49:19,963 [1592] | INFO | Redirecting 'wglChoosePixelFormat(24010C87, 0018F37C)' ...
03/03/2015 18:49:19,965 [1592] | INFO | Redirecting 'wglSetPixelFormat(24010C87, 7, 0018F37C)' ...
03/03/2015 18:49:19,965 [1592] | INFO | Redirecting 'wglCreateContext(24010C87)' ...
03/03/2015 18:49:19,970 [1592] | INFO | Redirecting 'wglMakeCurrent(24010C87, 00020000)' ...
03/03/2015 18:49:19,974 [1592] | INFO | > Switched to new runtime 00537090.
03/03/2015 18:49:19,978 [1592] | INFO | Recreated effect environment on runtime 00537090.
03/03/2015 18:49:19,983 [1592] | INFO | Resizing runtime 00537090 on device context 24010C87 to 0x0 ...
03/03/2015 18:49:25,070 [1592] | INFO | Redirecting 'wglMakeCurrent(00000000, 00000000)' ...
03/03/2015 18:49:25,070 [1592] | INFO | > Cleaning up runtime 00537090 ...
03/03/2015 18:49:25,071 [1592] | INFO | Redirecting 'wglDeleteContext(00020000)' ...
03/03/2015 18:49:25,612 [1592] | INFO | Exiting ...
03/03/2015 18:49:25,612 [1592] | INFO | Uninstalling 401 hook(s) ...
03/03/2015 18:49:25,705 [1592] | INFO | Exited.
[OpenGLDrv.OpenGLRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
FullMeshRendering=True
ZRangeHack=True
NoAATiles=False
NumAASamples=0
UseAA=False
RequestHighResolutionZ=True
MaskedTextureHack=True
SmoothMaskedTextures=True
FrameRateLimit=150
SwapInterval=1
UseFragmentProgram=False
UseCVA=False
UseMultiDrawArrays=True
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=True
UseTexPool=True
UseTexIdPool=True
UseSSE2=True
UseSSE=True
BufferTileQuads=False
BufferClippedActorTris=False
SinglePassDetail=False
SinglePassFog=False
ColorizeDetailTextures=False
DetailClipping=False
UseDetailAlpha=True
DetailMax=4
RefreshRate=60
MaxTMUnits=0
NoFiltering=False
NoMaskedS3TC=False
MaxAnisotropy=16
UseTNT=False
Use16BitTextures=False
UseS3TC=True
UseAlphaPalette=True
AutoGenerateMipmaps=False
UseTrilinear=True
UsePrecache=False
AlwaysMipmap=True
ShareLists=True
UsePalette=True
UseMultiTexture=True
UseBGRATextures=True
UseZTrick=False
MaxLogTextureSize=14
MinLogTextureSize=2
OneXBlending=False
GammaCorrectScreenshots=True
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=0.000000
DescFlags=0
Description=
SceneNodeHack=True
UseHardwareClipping=True
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Delayed.
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Delayed.
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Delayed.
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Delayed.
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Delayed.
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Delayed.
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Delayed.
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Libraries loaded.
03/03/2015 18:47:58,117 [1592] | INFO | > Found 4 match(es). Installing ...
03/03/2015 18:47:58,117 [1592] | INFO | > Installed 4 hook(s).
03/03/2015 18:47:58,117 [1592] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
03/03/2015 18:47:58,117 [1592] | INFO | > Libraries loaded.
03/03/2015 18:47:58,133 [1592] | INFO | > Found 8 match(es). Installing ...
03/03/2015 18:47:58,133 [1592] | INFO | > Installed 8 hook(s).
03/03/2015 18:47:58,133 [1592] | INFO | Initialized.
03/03/2015 18:47:58,211 [1592] | INFO | Installing delayed hooks for "C:\Windows\system32\opengl32.dll" ...
03/03/2015 18:47:58,226 [1592] | INFO | > Found 360 match(es). Installing ...
03/03/2015 18:47:58,226 [1592] | INFO | > Installed 360 hook(s).
03/03/2015 18:47:58,226 [1592] | INFO | Redirecting 'wglChoosePixelFormat(24010C87, 0018D0AC)' ...
03/03/2015 18:47:58,335 [1592] | INFO | Redirecting 'wglSetPixelFormat(24010C87, 7, 0018D0AC)' ...
03/03/2015 18:47:58,335 [1592] | INFO | Redirecting 'wglCreateContext(24010C87)' ...
03/03/2015 18:47:58,335 [1592] | INFO | Redirecting 'wglMakeCurrent(24010C87, 00010000)' ...
03/03/2015 18:47:58,382 [1592] | INFO | > Switched to new runtime 03D74F10.
03/03/2015 18:47:58,382 [1592] | INFO | Recreated effect environment on runtime 03D74F10.
03/03/2015 18:47:58,624 [1592] | INFO | Loading effect from "C:\Users\****\Unreal Gold\system\ReShade.fx" ...
03/03/2015 18:47:58,673 [1592] | INFO | > Successfully compiled effect.
03/03/2015 18:49:19,946 [1592] | INFO | Redirecting 'wglMakeCurrent(00000000, 00000000)' ...
03/03/2015 18:49:19,946 [1592] | INFO | > Cleaning up runtime 03D74F10 ...
03/03/2015 18:49:19,953 [1592] | INFO | Destroyed effect environment on runtime 03D74F10.
03/03/2015 18:49:19,955 [1592] | INFO | Redirecting 'wglDeleteContext(00010000)' ...
03/03/2015 18:49:19,963 [1592] | INFO | Redirecting 'wglChoosePixelFormat(24010C87, 0018F37C)' ...
03/03/2015 18:49:19,965 [1592] | INFO | Redirecting 'wglSetPixelFormat(24010C87, 7, 0018F37C)' ...
03/03/2015 18:49:19,965 [1592] | INFO | Redirecting 'wglCreateContext(24010C87)' ...
03/03/2015 18:49:19,970 [1592] | INFO | Redirecting 'wglMakeCurrent(24010C87, 00020000)' ...
03/03/2015 18:49:19,974 [1592] | INFO | > Switched to new runtime 00537090.
03/03/2015 18:49:19,978 [1592] | INFO | Recreated effect environment on runtime 00537090.
03/03/2015 18:49:19,983 [1592] | INFO | Resizing runtime 00537090 on device context 24010C87 to 0x0 ...
03/03/2015 18:49:25,070 [1592] | INFO | Redirecting 'wglMakeCurrent(00000000, 00000000)' ...
03/03/2015 18:49:25,070 [1592] | INFO | > Cleaning up runtime 00537090 ...
03/03/2015 18:49:25,071 [1592] | INFO | Redirecting 'wglDeleteContext(00020000)' ...
03/03/2015 18:49:25,612 [1592] | INFO | Exiting ...
03/03/2015 18:49:25,612 [1592] | INFO | Uninstalling 401 hook(s) ...
03/03/2015 18:49:25,705 [1592] | INFO | Exited.
[OpenGLDrv.OpenGLRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
FullMeshRendering=True
ZRangeHack=True
NoAATiles=False
NumAASamples=0
UseAA=False
RequestHighResolutionZ=True
MaskedTextureHack=True
SmoothMaskedTextures=True
FrameRateLimit=150
SwapInterval=1
UseFragmentProgram=False
UseCVA=False
UseMultiDrawArrays=True
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=True
UseTexPool=True
UseTexIdPool=True
UseSSE2=True
UseSSE=True
BufferTileQuads=False
BufferClippedActorTris=False
SinglePassDetail=False
SinglePassFog=False
ColorizeDetailTextures=False
DetailClipping=False
UseDetailAlpha=True
DetailMax=4
RefreshRate=60
MaxTMUnits=0
NoFiltering=False
NoMaskedS3TC=False
MaxAnisotropy=16
UseTNT=False
Use16BitTextures=False
UseS3TC=True
UseAlphaPalette=True
AutoGenerateMipmaps=False
UseTrilinear=True
UsePrecache=False
AlwaysMipmap=True
ShareLists=True
UsePalette=True
UseMultiTexture=True
UseBGRATextures=True
UseZTrick=False
MaxLogTextureSize=14
MinLogTextureSize=2
OneXBlending=False
GammaCorrectScreenshots=True
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=0.000000
DescFlags=0
Description=
SceneNodeHack=True
UseHardwareClipping=True
Last edit: 9 years 3 weeks ago by Scarface64.
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