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[BUG] ReShade & Second Life
- Curgus
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P.S. it also hides any huds I have within SL and I cannot save presets.
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- Curgus
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- Exilium
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- Curgus
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Exilium wrote: Depth buffer effects not work in online games I think, so, forget it.
Sorry this took so long to reply to, I have been busy with RL things and totally forgot about the thread... but anyways that isn't necessarily true. from my testing reshade works in online games too. but I would LOVE to see ReShade working fully with second life without it magically hiding my in-world HUDS from the screen.
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- Curgus
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- crosire
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- Curgus
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- crosire
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- Insomnia
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crosire wrote: The OpenGL renderer of ReShade has some bugs and since Second Life renders with OpenGL, strange things can happen.
True. In Unity, ReShade have access to the depth buffer but depth effects have a tendency to fall behind in the rendering, so for example MXAO will start to miss its target with several frames when spinning the camera.
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- Mishka
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