OpenGL: Invisible elements.

5 years 11 months ago - 5 years 5 months ago #1 by FierySwordswoman OpenGL: Invisible elements. was created by FierySwordswoman
In the two OpenGL games I've tried recently, adding the ReShade injector (3.0.6 latest. Happens in older ones as well.) causes parts of the game to turn invisible. Examples are the menu buttons and intro stills in Disgaea, inventory items in Minecraft, and the ReShade UI itself.
I didn't notice this before getting my new PC. It seems to occur even releases such as 3.0.3, which worked fine before.
Minecraft almost certainly runs in 64-bit, Disgaea *probably* runs in 32-bit.

i7 6700k @ 4.5 ghz
EVGA GTX 1070 Hybrid @ stock
32G DDR4
EVGA Z170 FTW Motherboard.
Main drive is a 500G 850 EVO
Storage drive is a 1TB HDD which has both games in question.
Last edit: 5 years 5 months ago by FierySwordswoman.

Please Log in or Create an account to join the conversation.

We use cookies

We use cookies on our website. Some of them are essential for the operation of the site, while others help us to improve this site and the user experience (tracking cookies). You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.