In the two OpenGL games I've tried recently, adding the ReShade injector (3.0.6 latest. Happens in older ones as well.) causes parts of the game to turn invisible. Examples are the menu buttons and intro stills in Disgaea, inventory items in Minecraft, and the ReShade UI itself.
I didn't notice this before getting my new PC. It seems to occur even releases such as 3.0.3, which worked fine before.
Minecraft almost certainly runs in 64-bit, Disgaea *probably* runs in 32-bit.
i7 6700k @ 4.5 ghz
EVGA GTX 1070 Hybrid @ stock
EVGA Z170 FTW Motherboard.
Main drive is a 500G 850 EVO
Storage drive is a 1TB HDD which has both games in question.