Hi there. I am looking at Reshade development process and i really like the changes were done.
Here is the problem i want to report:
When NvidiaInspector's SGSSAA (4XMS + 4XSGSSAA) is on reshade(I am not using mastereffect) blurs the image. sweetFX previous versions doesn't have any problems with this. any idea about that? i know i can use sharpening, but it's really bad idea because of needed very high level of sharpen and also i want to say that new "sharp_strength" doesn't working as supposed to work, i think it works as "offset_bias", in older versions of sweetfx "sharp_strength" was different and it was really good.
i want to add screenshots but can't because an error message...