No Man's Sky + ReShade: integration lost

  • Trinchero
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7 years 1 month ago - 7 years 1 month ago #1 by Trinchero No Man's Sky + ReShade: integration lost was created by Trinchero
Before the latest Pathfinder update it was possible to use ReShade in No Man's Sky provided one sticked to version 3.0.4, since 3.0.6 would cause the game world not to render at all.
After Hello Games released their latest update, the game has rendering problems (textures render but at extremely low res) with ReShade 3.0.4 as well, and even the old SweeFX 2.0 standalone with ReShade 1.1.0 injector won't work, causing the game to start on a black screen.

I hope this is something that can be looked into, provided this project is still alive.

Would love to have some feedback.
Last edit: 7 years 1 month ago by Trinchero.

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  • keefypants
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7 years 1 month ago #2 by keefypants Replied by keefypants on topic No Man's Sky + ReShade: integration lost
Same issue.
Trying to use nomansskymods.com/mods/chozo-reshade/ with pathfinder update. Injector works, but having any effects turned on causes a black screen. The game still runs, but you can't see shit. Have to disable all effects to see anything.

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  • Martigen
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7 years 1 month ago #3 by Martigen Replied by Martigen on topic No Man's Sky + ReShade: integration lost
It would probably help to provide Crosire some logs, otherwise how can he debug it?

Better yet, buy him the game so he doesn't have to rely on reports :)

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