Mass Effect: Andromeda and the Mouse Cursor

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3 years 7 months ago - 3 years 7 months ago #1 by Suiheisen
New versions of reshade works in ME:A with some little issues. But the biggest problem (in my opinion) is, that the mouse cursor is displayed permanently in the middle of the screen. For example, if you are ingame(not menu) and minimize the game to go to the desktop and go back - the cursor is not there, but if you go in the menu and back to game - the cursor will stuck in the middle...

and btw, the tilt shift effect has the same problem like in unreal engine 4 games - no transition
Last edit: 3 years 7 months ago by Suiheisen.

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3 years 7 months ago #2 by looktoth
Replied by looktoth on topic Mass Effect: Andromeda and the Mouse Cursor
Seconding this problem -- I've fixed it by going into the weapon wheel and selecting a weapon but it's a temp fix and doesn't work all the time. Sometimes going to the map and going back out will fix it too but it's super hit and miss and very annoying. :(

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3 years 7 months ago - 3 years 7 months ago #3 by NotSoSweet
Replied by NotSoSweet on topic Mass Effect: Andromeda and the Mouse Cursor
Happens to me too ...

So this is caused by ReShade itself?
Little sad that Crosire is too busy to fix it now.

Maybe we should try older version of ReShade without in-game UI, v1.0 perhaps?
Last edit: 3 years 7 months ago by NotSoSweet.

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3 years 7 months ago - 3 years 7 months ago #4 by JBeckman
Replied by JBeckman on topic Mass Effect: Andromeda and the Mouse Cursor
The game appears to constantly query input devices, an hour or so after playing and the log file for ReShade grows to over a MB of data with some line about input devices repeating forever, guessing that interferes and causes this?

EDIT:
25/03/2017 22:35:35:786 [08180] | INFO  | Redirecting 'RegisterRawInputDevices(000000000014D030, 1, 16)' ...
25/03/2017 22:35:35:786 [08180] | INFO  | > Dumping device registration at index 0:
25/03/2017 22:35:35:786 [08180] | INFO  |   +-----------------------------------------+-----------------------------------------+
25/03/2017 22:35:35:786 [08180] | INFO  |   | Parameter                               | Value                                   |
25/03/2017 22:35:35:786 [08180] | INFO  |   +-----------------------------------------+-----------------------------------------+
25/03/2017 22:35:35:786 [08180] | INFO  |   | UsagePage                               | 0x1                                     |
25/03/2017 22:35:35:786 [08180] | INFO  |   | Usage                                   | 0x2                                     |
25/03/2017 22:35:35:786 [08180] | INFO  |   | Flags                                   | 0x1                                     |
25/03/2017 22:35:35:786 [08180] | INFO  |   | TargetWindow                            | 0000000000000000                        |
25/03/2017 22:35:35:786 [08180] | INFO  |   +-----------------------------------------+-----------------------------------------+
25/03/2017 22:35:35:945 [07212] | INFO  | Redirecting 'RegisterRawInputDevices(000000002AE2EE80, 1, 16)' ...
25/03/2017 22:35:35:945 [07212] | INFO  | > Dumping device registration at index 0:
25/03/2017 22:35:35:945 [07212] | INFO  |   +-----------------------------------------+-----------------------------------------+
25/03/2017 22:35:35:945 [07212] | INFO  |   | Parameter                               | Value                                   |
25/03/2017 22:35:35:945 [07212] | INFO  |   +-----------------------------------------+-----------------------------------------+
25/03/2017 22:35:35:945 [07212] | INFO  |   | UsagePage                               | 0x1                                     |
25/03/2017 22:35:35:945 [07212] | INFO  |   | Usage                                   | 0x2                                     |
25/03/2017 22:35:35:945 [07212] | INFO  |   | Flags                                   | 0x30                                    |
25/03/2017 22:35:35:945 [07212] | INFO  |   | TargetWindow                            | 00000000026308B2                        |
25/03/2017 22:35:35:945 [07212] | INFO  |   +-----------------------------------------+-----------------------------------------+
(Repeating endlessly.)
Last edit: 3 years 7 months ago by JBeckman.

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3 years 7 months ago #5 by NotSoSweet
Replied by NotSoSweet on topic Mass Effect: Andromeda and the Mouse Cursor
I'm just a user, but i wonder - why redirect/intercept them if there is no ReShade UI on the screen. Too much off work for ReShade...

Maybe something like INI option for complete disable these redirects/UI would help. I mean it's not like you need ReShade UI all the time.

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3 years 6 months ago #6 by JovianStone
Replied by JovianStone on topic Mass Effect: Andromeda and the Mouse Cursor
Same issue here. No ideas how to remedy this yet?

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3 years 6 months ago - 3 years 6 months ago #7 by Kleio420
Replied by Kleio420 on topic Mass Effect: Andromeda and the Mouse Cursor
easy fix to this turn origin overlay off , the overlay has problems with a lot of software out i in general dont think EA gives two shits about this either as its never been fixed... The newer reshade is the only one that will work with mass effect Andromeda if your running it in dx12 mode and this has a lot of issues with shaders anyway depth buffer is weird and doesnt work correctly( i know its reversed).
Last edit: 3 years 6 months ago by Kleio420.

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3 years 6 months ago #8 by Suiheisen
Replied by Suiheisen on topic Mass Effect: Andromeda and the Mouse Cursor
yes, origin sucks so much... in bf1 with shader it will stop your movement...

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3 years 6 months ago #9 by JovianStone
Replied by JovianStone on topic Mass Effect: Andromeda and the Mouse Cursor
Still doesn't work. There is a bug in the game itself that also makes the cursor appear. Reshade seems to exasperate it even more. Also the input isn't blocked when the overlay is up, no matter what setting you have it set to. So you're constantly firing your weapon while making changes.

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3 years 5 months ago - 3 years 5 months ago #10 by Arsenic_Touch
Replied by Arsenic_Touch on topic Mass Effect: Andromeda and the Mouse Cursor
Did anyone ever find a fix for this? it really is quite annoying.

All the listed fixes I've seen (-nocursor in the target line, running as administrator, disabling origin overlay) don't work.
Last edit: 3 years 5 months ago by Arsenic_Touch.

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2 years 11 months ago - 2 years 11 months ago #11 by NotSoSweet
Replied by NotSoSweet on topic Mass Effect: Andromeda and the Mouse Cursor
Look what I found, I think it's some kind of injector over the injector over Reshade?... i'm not sure, it looks very complicated. :pinch:

Anyways, i haven't tried it but here is a quote


Kaldaien says:
"ReShade Needs this Feature in a LOT of Games :)"


And

Mass Effect Andromeda was driving me insane, so I took a look at a few games with the same level of mouse warpiness and added a new feature to tone down the anti-warp system.
This system has always been there, but the screen coverage area was not customizable and users were experiencing deadzones in the center of their screen where the UI would behave strangely without me ever explaining what was going on.
This should take care of all of that, probably in the most customizable way anyone's ever attempted for a mod like this -- granted the bar's not very high because I only know of ReShade and it didn't bother to address this issue :)


And finally

Fixed Mass Effect Andromeda's mouse problems finally :)



steamcommunity.com/groups/SpecialK_Mods seems like a his own group (Kaldaien's group) where you can find that... injector?
Last edit: 2 years 11 months ago by NotSoSweet.

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2 years 11 months ago - 2 years 11 months ago #12 by Qsimil
Replied by Qsimil on topic Mass Effect: Andromeda and the Mouse Cursor
It's all there mate
steamcommunity.com/groups/SpecialK_Mods/...1319962514590954694/

By the way, how that injector works? i press install and it closes automatically and nothing happens ...
Last edit: 2 years 11 months ago by Qsimil.

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