Reshade is behaving glitch and unresponsive toggles. So I ran into this when I start playing Human: Flat, a Unity Engine game and Reshade installer picked the opengl32.dll for me. I was using Reshade 3.07, though tried a early .02 version and behavior is same. I am not blaming reshade, I think probaly this game is just weird together with reshade.
I try to breakdown what's going on, I also add 2 minutes video as probably wont make sense at all
• Overall effect toggle key unresponsive, tried to change between diffrent hotkey but still unresponsive.
• Shader toggle key also unresponsive but works sometime, assigned multiple to same key
• If I close the reshade overlay it also turns off all my shaders, weirdly after further testing this behavior is only happening when I use the the "Magic Bloom" shader. If I turn it off, it works as expected