Nier automata with FAR + Reshade. crashes

  • Posts: 8
3 years 2 months ago #1 by fuc847
i can run Nier with FAR fine, but when i add reshade via adding the following to FAR's dxgi.ini, it crashes (i have reshade64.dll in the same root folder):

[Import.ReShade]
Architecture=x64
Filename=ReShade64.dll
Role=ThirdParty
When=Early

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3 years 2 months ago #2 by FierySwordswoman
What's a "F.A.R."? 'Ferram Aerospace Research'?
Even Urban Dictionary doesn't help me with this one...

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3 years 2 months ago #3 by Insomnia

FierySwordswoman wrote: What's a "F.A.R."? 'Ferram Aerospace Research'?
Even Urban Dictionary doesn't help me with this one...


wccftech.com/nier-automata-pc-fix-fullsc...-performance-issues/

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3 years 2 months ago #4 by fuc847
sorry it is the game specific performance incerasing mod that also uses dxgi.dll

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3 years 2 months ago #5 by Insomnia
Can't you just rename the mod to d3d11.dll or something?

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3 years 2 months ago - 3 years 2 months ago #6 by FierySwordswoman

Insomnia wrote: Can't you just rename the mod to d3d11.dll or something?

If shoving both .dll's in is all it takes you could also try injecting reshade64.dll with a 3rd party program.

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3 years 1 month ago #7 by Aelius Maximus

FierySwordswoman wrote:

Insomnia wrote: Can't you just rename the mod to d3d11.dll or something?

If shoving both .dll's in is all it takes you could also try injecting reshade64.dll with a 3rd party program.


Injecting two 64bit dll's is a tough one.. and often results in crashes...

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