Some wine?

More
5 years 5 months ago #1 by xoitx Some wine? was created by xoitx
I'm a linux user and was wondering if reshade could work using WINE (software :D) on games.
It seems to be ignored by wine cause wine uses it's own directx implementation
But I did the overide thing so that it uses the moddid dxd9 and I get this error:

[water@lex Pro Evolution Soccer 2017]$ WINEARCH=win32 WINEPREFIX=/home/water/.PlayOnLinux/wineprefix/ProES wine PES2017.exe
fixme:winediag:start_process Wine Staging 2.10 is a testing version containing experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:module:load_dll Loader redirect from L"wined3d.dll" to L"wined3d-csmt.dll"
fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
fixme:wbemprox:enum_class_object_Next timeout not supported
wine: Unhandled stack overflow at address 0x7b45a8bd (thread 0009), starting debugger...
err:seh:setup_exception_record stack overflow 816 bytes in thread 0009 eip 7bc66937 esp 00241000 stack 0x240000-0x241000-0x340000

Please Log in or Create an account to join the conversation.

We use cookies

We use cookies on our website. Some of them are essential for the operation of the site, while others help us to improve this site and the user experience (tracking cookies). You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.