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TOPIC: DoesTheOverlayGetInjectedIntoThe .exe permanently?

DoesTheOverlayGetInjectedIntoT​he .exe permanently? 1 year 1 month ago #1

I got some questions about ReShade 3.0.x.
If I just copy the "reshade-shaders" folder the "dxgi.dll" and the "dxgi.ini" to another game (obviously got to change the directories in the .ini and the name of the .dll/.ini to the api the game uses) I can't see the Overlay and reshade is not working at all.
So I have to use the "ReShade Game Setup.exe" everytime to get the Overlay to work.

How does the Overlay get injected and where is it located?

Also noticed if I used the "ReShade Game Setup.exe" on a game once (ex. Mount & Blade: Warband) and I delete all reshade files that are in the games directory (reshade-shaders folder, d3d9.dll and d3d9.ini) and use an older reshade version (ReShade Assistant 1.0) then somehow the Overlay pops up with a lot of errors .

How can I fully delete the Overlay from a game?
Last Edit: 1 year 1 month ago by XR4zZor. Reason: Better subject description
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Where is the Overlay's directory? 1 year 1 month ago #2

Anyone ever going to reply? :(
Last Edit: 1 year 1 month ago by XR4zZor.
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Where is the Overlay's directory? 1 year 1 month ago #3

To delete an overlay, all you should have to do is delete the corresponding plugin file, at least in the latest version that I got. So, say you have a program that uses OpenGL, you'd find the "opengl32.dll" file in the game's root directory. Delete that, and ReShade is rendered inactive.

As for where the shaders themselves are located, there should be a folder that says "reshade-shaders" that has everything you're looking for.

As for the slow reply problem, I'm shocked there is barely a community here. You'd think there'd be an active community around something like ReShade, but oh well. Still waiting to figure out why ePSXE crashes when using the latest version...
Last Edit: 1 year 1 month ago by Ikarmue.
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Where is the Overlay's directory? 1 year 1 month ago #4

Ikarmue wrote:
To delete an overlay, all you should have to do is delete the corresponding plugin file, at least in the latest version that I got. So, say you have a program that uses OpenGL, you'd find the "opengl32.dll" file in the game's root directory. Delete that, and ReShade is rendered inactive.

As for where the shaders themselves are located, there should be a folder that says "reshade-shaders" that has everything you're looking for.

As for the slow reply problem, I'm shocked there is barely a community here. You'd think there'd be an active community around something like ReShade, but oh well. Still waiting to figure out why ePSXE crashes when using the latest version...

Well, as I have already said if I delete all files that are used by reshade 3.0 (dxgi.dll, d3d9.dll or opengl32.dll and the folder reshade-shaders) and then use an older version (reshade 1.0) because reshade 3.0 causes the game to crash the overlay just appears with a bunch of errors even tho everything from reshade 3.0 is deleted in the games directory.

So the overlay must be somewhere else...or it gets injected into the .exe permanently, idk.
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Where is the Overlay's directory? 1 year 1 month ago #5

I guess no one is ever going to help me :(
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