I've managed to get it working fine in 2d with swtor (including MXAO), but when I enable any effect (even non depth based ones) with 3d vision the image glitches.
More specifically, in 3d, if I remove the glasses the two overlayed images seem to separate vertically with any reshade effects enabled, and with 3d vision enabled in the control panel, but disabled in game, the whole 2d image seems to move slightly to the right and down, and everything blurs somewhat, if that makes any sense.
Is it generally incompatibility with 3d vision, or just a game issue here?
Incidentally, I can get most reshade effects working fine in tridef, with swtor (no such image shifting glitches mentioned above), but not MXAO (the ambient occlusion shading seems to flicker from one of the overlayed images to the other).
Thanks for any help
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