Massive Frame Drops in Nier Automata

  • Posts: 18
2 years 9 months ago #1 by VenomSnake23
When I have reshade disabled Nier Automata runs at 60fps but when I enable reshade the game only reaches 45fps. Has anyone else had this issue?

My Shaders: GaussianBlur, HDR, Levels, LumaSharpen, Vibrance, Colourfulness, MagicBloom, LUT, Tonemap, Clarity

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  • Posts: 18
2 years 9 months ago #2 by VenomSnake23
I turned off magic bloom and put the game in 900p and it's running at 60fps. It seems like Gaussian Blur, Clarity, and MagicBloom have a big fps impact for some reason

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2 years 9 months ago #3 by unic0rn
or you should've tried disabling vsync, if possible.

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2 years 9 months ago #4 by VenomSnake23
I tried that but it didn't help anything

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2 years 9 months ago #5 by FierySwordswoman
NieR's a really intensive game to begin with, so I wouldn't use any performance-intensive effects unless you have something like a gtx 1070

Another thing to note is that MSAA is buggy in it, so turn that off. Post AA is included in it's AO option, so just use that.

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