FPS Monitor (overlay blocked by Reshade)

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5 years 1 month ago - 5 years 1 month ago #1 by R7GE FPS Monitor (overlay blocked by Reshade) was created by R7GE
Hi guys, im a developer of FPS Monitor app (our software shows FPS/GPU/CPU and other system info in game).
Our users complain that Reshade is blocking our overlay. Can you do something with it? Thank you!

Screenshot without Reshade.


More info: fpsmon.com
Last edit: 5 years 1 month ago by R7GE.

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5 years 1 month ago #2 by crosire Replied by crosire on topic FPS Monitor (overlay blocked by Reshade)
You'll have to make sure your hooking method does not clash with ReShade. D3D11/DXGI is hooked by replacing the interface returned from "D3D11CreateDeviceAndSwapChain" and "IDXGIFactory::CreateSwapChain" with a custom derived class that implements all methods and redirects them to the original object.
Since ReShade is open source, this should be fairly easy to debug for you.

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