Two d3d9.dll files in same directory?
- Dwill0328
- Topic Author
But there is a catch, the widescreen fix also uses a d3d8.dll file. Doesn't look like i can have both.
IS there anyway i can rename one somehow or something so i can get both to work simulatenously?
I have this same issue a lot with d3d9.dll games as well. Would be cool if i could just drag them on top of eachother and they would merge lol
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- FierySwordswoman
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- Dwill0328
- Topic Author
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- AcidAesthetic
renamed widescreen's dll from "d3d9.dll" to "dinput.dll"
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- brazzjazz
Hi FierySwordswoman, since I have failed to inject a DLL with ENBInjector with two games already, I have to make sure I have followed every step.FierySwordswoman wrote: Rename it to "widescreenfix.dll" or something then use an injector to hook it into the game.
So,
· I pasted ENBInjector.exe and enbinjector.ini into the folder where the game's exe is located.
· I edited the enbinjector.ini and in the [LIBRARY] section, I changed enbseries.dll to d3d8r.dll (I renamed the d3d8.dll, the D3D8to9 wrapper since there is another widescreenfix dll with the same name)
· I added maxpayne.exe to the [TARGET PROCESS] section,
· I launched ENBInjector.exe,
· I launched the game.
Same process with another game (American McGee's Alice, to no effect...). Am I missing something?
Thanks
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- crosire
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- brazzjazz
So is there another way to get both DLLs with the same name loaded? Could you merge those two DLLs? Renaming d3d8.dll to dinput.dll made the game crash.crosire wrote: You can only inject DLLs with ENBInjector that do support this type of injection. ENB has a special build for the purpose and ReShade supports it out-of-the-box, but d3d8to9 for instance does not.
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