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Warhammer total war 2 - reshade wont start
- Olelassen
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3 years 2 weeks ago - 3 years 2 weeks ago #1 by Olelassen
Warhammer total war 2 - reshade wont start was created by Olelassen
Hey there
I am trying to figure out how to make the application load up in the game.
This is my first time using the application so it might be something i am doing wrong.
I read the stickied thread and tried to disable all overlays (steam and nvidia) with no luck.
I tried testing it out with another game, vermintide and it loads up fine there.
I have seen other people share screenshots from warhammer 2 with reshade enabled, so i know it works with the game, i just dont understand why it wont load up for me.
My dxgi.log if anyone understands it: <a class="bbcode_url" href="https://pastebin.com/xUhprJ6j" target="_blank" rel="nofollow noopener noreferrer">pastebin.com/xUhprJ6j</a>
I am trying to figure out how to make the application load up in the game.
This is my first time using the application so it might be something i am doing wrong.
I read the stickied thread and tried to disable all overlays (steam and nvidia) with no luck.
I tried testing it out with another game, vermintide and it loads up fine there.
I have seen other people share screenshots from warhammer 2 with reshade enabled, so i know it works with the game, i just dont understand why it wont load up for me.
My dxgi.log if anyone understands it: <a class="bbcode_url" href="https://pastebin.com/xUhprJ6j" target="_blank" rel="nofollow noopener noreferrer">pastebin.com/xUhprJ6j</a>
Last edit: 3 years 2 weeks ago by Olelassen.
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- Qsimil
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3 years 2 weeks ago #2 by Qsimil
Replied by Qsimil on topic Warhammer total war 2 - reshade wont start
Make sure you not starting game in DX12 mode.
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- Olelassen
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3 years 1 week ago #3 by Olelassen
Replied by Olelassen on topic Warhammer total war 2 - reshade wont start
Its running in dx 11 mode

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- zombieflanders
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2 years 11 months ago #4 by zombieflanders
Replied by zombieflanders on topic Warhammer total war 2 - reshade wont start
Rename dxgi.dll to d3d11.dll and it should work.
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