I've been working with the source for a bit now and I noticed anytime I tried to build or even just debug there were several errors related to the gl3w dependency. So I isolated it and found that it's not even finding a direct path despite my efforts to open a clear one. The python script exits with a 9009, path not found code.
Do I have to build a separate gl3w.lib just to release Reshade? Even trying to build the cloned solution without any modifications results in the same error. It feels like I'm missing a big chunk of data somewhere, or maybe a toolset.
UPDATE: the gl3w_gen.py script definitely isn't finding the header file, and of course will not create the two other files needed for it to work. I'm working on a fix, but it feels silly doing this. Maybe something's up with my setup?
UPDATE 2: Just had to set my Environment Path to allow python to execute. Simple solutions always evade me!
Last Edit: 8 months 3 weeks ago by Fel. Reason: Solved
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Unable to Build, possible gl3w error?
2 weeks 6 days ago #2