I'm in need of some help. I got things set up for playing and screenshooting RAGE. But, I can't manage to make depth buffer related shaders (from reshade) to work when I use higher resolutions than my native.
Display depth comes out ok when playing in my native. But so far, I tried creating custom resolutions (double my native), changing to that resolution before running the game and then switching in the video options to that resolution. While the game does run ok, depth buffer seems to become unavailable (display depth shows a white screen).
Also happens leaving windows desktop at my native, then chainge it in the video options in-game.
Also tried SWRE, and while it does resize the window to the specified resolution (and can take a screenshot of that size), displaydepth also shows a white screen.
Theres no problem accessing displaydepth as long as I keep playing in my native resolution.
This is a letdown, because I'm missing great features....
Hope you can help!
Last Edit: 1 year 11 months ago by RakkhiveFace. Reason: Added game on title
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RAGE: Deptbuffer access while in custom resolution 1 year 11 months ago #2
The depth buffer only activates in one instace... when you run the the game, in that particular resolution..
my method is set the resolution that I´m going to work, then i restart my Windows, yes!! It´s annoying, but that activate the depth buffer.. apart of that
set your desktop to the game resolution , and thats ok!