I'm playing Firewatch right now and the Reshade 1.10 with Sweetfx 2.0 "Compiling effect... succeeded!" message appears every time the screen changes and goes from cutscene to gameplay, it's really annoying. Is this normal?
I have tried to setting all instances of Greeting and Toggle message in the Global Settings txt to 0, but nothing works, it still shows up every time.
#define ReShade_ShowToggleMessage 0 //[0 or 1] When enabled a message will show when the effects are toggled.
#define SweetFX_Greeting 0 //[0 or 1] Show the SweetFX greeting text on startup.