The MXAO in MW3 suddenly started being on top of my gun, and the gun doesn't appear on the depth buffer anymore. I don't recall ever having this problem before, it just appeared today when I installed reshade for MW3 again. My friend suggested inverting the depth buffer, but it didn't help.
This is what it looks like in-game.
Any help would be appreciated.
Edit: Turning on the in-game AO fixes the problem, but then you have the ingame AO and reshade's MXAO on top of each other which looks really bad, so I still need a different fix.
Found a fix:
-Turn on in-game SSAO in the settings
-Set r_ssaopower to 0 in your cfg or just type it into the console
The MXAO is not gonna be on your gun and the in-game SSAO is no longer visible.