1GPU+Reshade LogFile vs 2GPU+Reshade LogFile

More
4 years 5 months ago #1 by shadow85 1GPU+Reshade LogFile vs 2GPU+Reshade LogFile was created by shadow85
Is anyone able to help troubleshoot my situation. Still trying to figure out why Reshade is working with 1GPU enabled for Ubisoft games but not when 2GPU+Reshade is enabled the game will crash at the loading screen.

here is Log file for 1GPU+Reshade, successful loading a map/level in Wildlands:
pastebin.com/hYXbP12u

here is Log file (shortened version for pastebin) for 2GPU+Reshade, crash in middle of load screen in Wildlands:
pastebin.com/5TuGpKs5

Most interesting to me, is that when 2GPU is enabled, the log file shows lots of lines like:
'Reference count for 'IDXGIDevice1' object *** is inconsistent: ***, but expected 1.'

So why when 2GPUs are enabled does it crash to desktop in the middle of any loading map/level screen with lots of those lines in the log file?
Anyone able to help please?

Please Log in or Create an account to join the conversation.

We use cookies

We use cookies on our website. Some of them are essential for the operation of the site, while others help us to improve this site and the user experience (tracking cookies). You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.