Yup, exactly as I would have thought. Would be awesome to directly visualize and edit the render pipeline one day... There is also that sample radius which dramatically changes, almost reverts in places, the effect. With a higher sample radius, the issue is much less an issue lol. But at the expense of realism.I don't understand it too well, but it seems the lower the sample radius, the higher the quality (0.5 is the lowest).
Last edit: 5 years 10 months ago by brazzjazz.
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