ReShade 3.4 GTA V crash

  • McVoid
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5 years 9 months ago #1 by McVoid ReShade 3.4 GTA V crash was created by McVoid
Just updated to reshade 3.4. Everything was working fine before the update but now my GTA crashes on launch...anybody have some ideas on how to fix this error, and are others getting these crashes? Thanks :)

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  • Mikey
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5 years 9 months ago #2 by Mikey Replied by Mikey on topic ReShade 3.4 GTA V crash
Same here.

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  • Mikey
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5 years 9 months ago #3 by Mikey Replied by Mikey on topic ReShade 3.4 GTA V crash
ReShade works with my integrated GPU but switching to nVidia 1050Ti makes the game crash.
The following user(s) said Thank You: Gamerlego

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  • McVoid
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5 years 9 months ago #4 by McVoid Replied by McVoid on topic ReShade 3.4 GTA V crash
lmao. I have a 1050ti....ReShade 3.2.2 works absolutely fine..

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  • Shady
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5 years 9 months ago - 5 years 9 months ago #5 by Shady Replied by Shady on topic ReShade 3.4 GTA V crash
Is this online or offline GTA V? Maybe the reshade 3.4 is not yet whitelisted for GTA V?

[strike]It does not crash GTA V for me but also does not load reshade 3.4 => back to 3.3.2[/strike]
EDIT: My fault used the 32bit version but GTA V is 64bit :whistle:
Last edit: 5 years 9 months ago by Shady.

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  • robgrab
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5 years 9 months ago #6 by robgrab Replied by robgrab on topic ReShade 3.4 GTA V crash
I was playing GTA V last night with no issues. I'm playing single player though.

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  • Shady
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5 years 9 months ago - 5 years 9 months ago #7 by Shady Replied by Shady on topic ReShade 3.4 GTA V crash
To enable MXAO in GTA V 64bit DX11 I need to open ReShade settings and select the 5th depth buffer setting in DX11 tab. How can I save that setting?
Last edit: 5 years 9 months ago by Shady.

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