I just saw in the games list this morning that Reshade works perfect with X-Plane 11. I am recording the simulation and of course the effects don't record. I have the latest reshade 3.4 from a couple of days ago, how do I get the opengl version to work?
Where do I get that from etc?
Will that also make a difference in quality etc to make it work etc?
Do I need to ask a different question, do I add something to my game folder to allow me to record opengl effects, as the simulation right now looks perfect with reshade but unable to record the effects, I have used action, dxtory, bandicam etc recording the gamely but not the effects. So the question I should be asking is if this game is rendered in opengl then why would I not be able to capture its effects by reshade in game.
So I need to fobs recording software that records opengl?
Can anyone offer me some suggestions to point me in the right direction please.
Thanks in advance
The administrator has disabled public write access.
Reshade and X-Plane 11 - How to add Opengl to it? 1 year 4 months ago #3