I just saw in the games list this morning that Reshade works perfect with X-Plane 11. I am recording the simulation and of course the effects don't record. I have the latest reshade 3.4 from a couple of days ago, how do I get the opengl version to work?
Where do I get that from etc?
Will that also make a difference in quality etc to make it work etc?
Do I need to ask a different question, do I add something to my game folder to allow me to record opengl effects, as the simulation right now looks perfect with reshade but unable to record the effects, I have used action, dxtory, bandicam etc recording the gamely but not the effects. So the question I should be asking is if this game is rendered in opengl then why would I not be able to capture its effects by reshade in game.
So I need to fobs recording software that records opengl?
Can anyone offer me some suggestions to point me in the right direction please.
Thanks in advance
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Reshade and X-Plane 11 - How to add Opengl to it? 1 year 6 months ago #3