ReShade thinks AIM 2 has ended after dev intro

2 years 7 months ago #1 by themacgovern
While using dgVoodoo2 WIP50 and to play the Steam version of the DX7/DX8 hybrid game AIM 2 and ReShade 3.4.1 to inject shaders, ReShade quits during the game's developer intro sequences. I should note that DX8 is exclusively used for menus, while DX7 is otherwise used.

Using dgVoodoo2 WIP50, the game runs fine with and without ReShade, and I had to rename ReShade's dgxi.dll to d3d11.dll to get ReShade to run.

Also, I have a laptop with a GeForce GTX 1060 (Max-Q variant) for graphics rendering and an Intel UHD 630 for the built-iin display.

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