I'm having trouble getting depth buffer access to American Truck Simulator and Euro Truck Simulator 2 at their latest versions (1.32). Out of the box with DX9 I get this:
It seems I'm getting some other buffer (reflection related perhaps?). MLAA is turned of. If I change the resolution scaling to 100% I get this zoomed in buffer instead:
It also contains a mask for the upper right corner truck thumbnail, which messes up the depth buffer.
I have tried OpenGL but that results in a completely black screen in game even without ReShade so that's unusable for me.
Has anyone gotten ReShade 3.4 to work with the Truck Simulator series version 1.32, and if so how? Is there anything else I could do to access the right depth buffer somehow?