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Crash chaining D3D9 wrapper and ReShade 3.1 / 3.4
- lowenz
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3 years 8 months ago - 3 years 8 months ago #1 by lowenz
Crash chaining D3D9 wrapper and ReShade 3.1 / 3.4 was created by lowenz
Thief Deadly Shadows (2004) Sneaky Upgrade (1.1.9)
dgVoodoo2 2.55(.4) + ReShade 3.4.1 = perfect
Crosire wrapper 1.9.1 + NO ReShade = perfect
Crosire wrapper 1.9.1 + ReShade 3.x = crash loading a map/level (intro menu working fine)
D3D9 wrapper is needed to retain HBAO+ with NVidia GPUs/drivers (in Thief DS is working wonderfully)......can someone fix the chaining issue? (Maybe due to the fact that Thief DS / Deus Ex IW are returning for one moment to the desktop loading a level, it's an intended behaviour)
dgVoodoo2 2.55(.4) + ReShade 3.4.1 = perfect
Crosire wrapper 1.9.1 + NO ReShade = perfect
Crosire wrapper 1.9.1 + ReShade 3.x = crash loading a map/level (intro menu working fine)
D3D9 wrapper is needed to retain HBAO+ with NVidia GPUs/drivers (in Thief DS is working wonderfully)......can someone fix the chaining issue? (Maybe due to the fact that Thief DS / Deus Ex IW are returning for one moment to the desktop loading a level, it's an intended behaviour)
Last edit: 3 years 8 months ago by lowenz.
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- lowenz
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3 years 8 months ago #2 by lowenz
Replied by lowenz on topic Crash chaining D3D9 wrapper and ReShade 3.1 / 3.4
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- lowenz
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3 years 8 months ago #3 by lowenz
Replied by lowenz on topic Crash chaining D3D9 wrapper and ReShade 3.1 / 3.4
Solved (for who's interested), it's the "direct load" option in Sneaky Upgrade. Disable it and you're gold

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- navalrobin
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3 years 8 months ago #4 by navalrobin
Replied by navalrobin on topic Crash chaining D3D9 wrapper and ReShade 3.1 / 3.4
nice
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