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TOPIC: (Depthbuffer)MXAO works incorrectly in some angles

(Depthbuffer)MXAO works incorrectly in some angles 1 month 2 weeks ago #1

Depthbuffer disappears when you turn the camera to some certain angles
Try this: Look down at your feet in Unturned, the depth displays the sky and such
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(Depthbuffer)MXAO works incorrectly in some angles 1 month 2 weeks ago #2

What is the game ?
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(Depthbuffer)MXAO works incorrectly in some angles 1 month 2 weeks ago #3

Unturned and WOW, you can try it.
It's easier to find out in unturned, just look down, and depthbuffer will become weird
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(Depthbuffer)MXAO works incorrectly in some angles 1 month 2 weeks ago #4

Some games show weird behaviour on the depth buffer in certain conditions. For example otherwise perfect DB but when a mirror comes in view, the DB inverts or vanishes. Max Payne was one of those games, if I remember right. There's not much you can do, because it's a problem in the game and not in Reshade. If the game uses DX10 or higher, you can change the depth buffer in the last tab of the configurator. It may or may not help. There's currently no way of doing anything in DX9 games.
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