[SOLVED] Depth Buffer & MMO (GuildWars 2, Teso, ...)
- 04348
- Topic Author
I've tried Reshade (w/ Frameworks or ME ) with GuildWars 2, elder scrolls Online (and Wow, but some month ago), and noticied they have both exactly the same issue : All is working perfectly, but the depth buffer access is unstable, and stop working half the time
It generaly work when the camera doesn't move but stop working when the character move
It's maybe due to the Network protection in Reshade, but I can't see how access to depth buffer in this kind of game can be used to cheat
Is there a way to have deapth buffer working all the time ?
GuildWars 2 with SSAO and DoF look so nice
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- Kleio420
depth access is disabled on online games , i dont understand it when you can write a shader to look for color data and do the same thing and make a bot program based on this input which in its self requires a external program for button binds or a way to detect i/o of keyboard and mouse to make your player go on a route to farm in game items for currency , so that leaves it to the assumption that its not allowed for fear devs will detect it as a cheat tool and start banning people using any form of injection which its not injecting since its a post process and doesnt any form of hooking get detected in general with no sure way to tell what its doing in most cheat detectors so im yea 100% lost in why its disabled ? all in all im 100% confused by the decision and have to suck it up as im not a tech savvy enough to make something like this myself or even i was doubtful with the lack of experience i would come close to something as stable04348 wrote: Hi !
I've tried Reshade (w/ Frameworks or ME ) with GuildWars 2, elder scrolls Online (and Wow, but some month ago), and noticied they have both exactly the same issue : All is working perfectly, but the depth buffer access is unstable, and stop working half the time
It generaly work when the camera doesn't move but stop working when the character move
It's maybe due to the Network protection in Reshade, but I can't see how access to depth buffer in this kind of game can be used to cheat
Is there a way to have deapth buffer working all the time ?
GuildWars 2 with SSAO and DoF look so nice
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- sajittarius
I guess it makes sense that depth buffer access is disabled. It does suck though because these games look so much better with ambient occlusion
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- JadeArkadian
I'm also frustated by that limitation when dealing with Guild Wars 2 and actually I'm using some GEMFX and SweektFX features which don't need access to depth pass. Recently I tried McFly's DOF and AO, but I encountered the afored mentioned problem with the effects fading when moving my character.
Now i know why it was happening
I wish there was a way to bypass that depth buffer online restriction just to play with AO, DOF and other eye candies...But geez...if it is devs wish to have it this way, then I must respect it.
As for Kleio said, i'm agree that capping the depth buffer is pretty much useless as a security measure. Bots/cheats for multiplayer games have been there long time before Reshade, and I think that capping the depth buffer won't just prevent anything from theses shady guys. Maybe i'm talking from ignorance but i think you are just punishing legit users for the harm that others may do.
Anyway, i think Reshade is awesome. Having the best shader suites under the same roof, and runing both on opengl & directx games is just incredible.
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- Kleio420
JadeArkadian wrote: Hi there,
I'm also frustated by that limitation when dealing with Guild Wars 2 and actually I'm using some GEMFX and SweektFX features which don't need access to depth pass. Recently I tried McFly's DOF and AO, but I encountered the afored mentioned problem with the effects fading when moving my character.
Now i know why it was happening
I wish there was a way to bypass that depth buffer online restriction just to play with AO, DOF and other eye candies...But geez...if it is devs wish to have it this way, then I must respect it.
As for Kleio said, i'm agree that capping the depth buffer is pretty much useless as a security measure. Bots/cheats for multiplayer games have been there long time before Reshade, and I think that capping the depth buffer won't just prevent anything from theses shady guys. Maybe i'm talking from ignorance but i think you are just punishing legit users for the harm that others may do.
Anyway, i think Reshade is awesome. Having the best shader suites under the same roof, and runing both on opengl & directx games is just incredible.
0x0000002E official nvidia hbao+ flag for guild wars 2 , assuming your on nvidia give this a go the game in general has problems with AO it flickers on any method used something with how the game works
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- Evan20xx
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- louiscarter88
Sometimes I wish I was more tech savvy.
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