I'm experimenting serious bugs and artifacts with ReShade as soon as I use it upon almost any HDR game, with the exception of Mass Effect Andromeda and Injustice 2 (I can't figure why these 2 are working perfectly with ReShade).
As soon as I engage HDR in games, all shaders behave in a weird way.
Is it because of gamma range switching from 1886 to 2084 ?
MartyMcFly started thinkling about this issues.
For now, only a few shaders are usable, such as clarity, filmic anamorphic sharpen and finesharp at times.
If you could have a look into this, would be fantastic.