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[SOLVED] Battlefield 2142 Crashing
- Sylux102
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Windows 7 Ultimate x64
Intel i5 4690k 4th gen
1TB HDD
8GB DDR3 Gskill Ripjaws RAM
EVGA nVidia GTX 750 Ti 2GB
Any help figuring this out will be much appreciated. Thank you.
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- brussell
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Make sure to disable possible overlay programs like MSI Afterburner etc. or maybe some nvidia stuff.
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- crosire
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- Sylux102
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Does the reshade setup use the DLL for the OS or for the game when autodetection fails? Maybe there should be an option to choose the 64 or 32 bit DLL when the autodetection fails.
Current running processes :
csrss.exe - not malware, legit windows program
DWM.exe
Explorer.exe
iusb3mon.exe
Motohelperagent.exe - for my phone (can't end process, always restarts)
Nvbackend.exe
Nvtray.exe
Nvvsvc.exe
Nvxdsync.exe
Taskhost.exe
Taskmgr.exe - obviously not running when playing BF
Winlogon.exe
Just for the heck of it, I ran the latest setup with the following games (autodetect install)
Halo CE (detects fine, crashes)
Star Wars Battlefront II(detects fine, crashes)
Project64 2.1(detects fine, crashes)
I Am Alive(detects fine, crashes)
Depth Hunter(detects fine, crashes)
X3 Terrain Conflict(detects fine, crashes)
Nexuiz(detects fine, crashes)
And it doesn't work for these games
Star Wars Jedi Knight Academy (so or mp)
Battlefield 2142
So why does it work on Dolphin and not anything else
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- crosire
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Perhaps Dolphin is configured to use OpenGL which then works for some reason? NVIDIA GeForce Experience + Shadowplay shouldn't be a problem, I have it running here myself.
I suggest you try to uninstall and reinstall a few redistributable packages, they may be corrupted (this happened to somebody here in the past, he was experiencing unexplainable crashes too and a clean reinstallation of those fixed it):
Also, you said you tried to create a log file manually already (that would have been my next suggestion). Did you make sure to really call it "d3d9.log" with that extension and that it wasn't created as "d3d9.log.txt" (you may want to change the Windows explorer configuration to not hide file extensions for that)?
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- Sylux102
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Um, no, Dolphin is set up to use DirectX, as OpenGL doesn't offer as many fancy feature in Dolphin that DirectX does.
I already have allowed file extension visibility and critical system file visibility within Windows, it was not created as .log.txt. It was indeed d3d9.log only with no other extensions. After the program crashes, opening the .log file with wordpad reveals a completely empty file. When I run the program, the "Let the magic happen?" window does not appear. The game immediately crashes with no explanation as to why, but windows does say it's an exception at address 0c00000005 or some such address. Not that that's useful since that is the most generic exception address in Windows and could mean millions of different issues.
I can try reinstalling Visual Redistributables, but if they were corrupted, wouldn't the game crash on its own without Reshade? And why would Dolphin be working correctly?
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- crosire
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Because they most likely weren't developed with Visual C++ 2012, but 2010 or 13 or another one.Sylux102 wrote: I can try reinstalling Visual Redistributables, but if they were corrupted, wouldn't the game crash on its own without Reshade? And why would Dolphin be working correctly?
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- Sylux102
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- crosire
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- Sylux102
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EDIT: It now works for all games I have. Thanks again mate.
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