GTA V Depth

  • Posts: 40
1 year 2 months ago - 1 year 2 months ago #1 by aaronth07
When using the display depth buffer, it seems depth is broken. Do I need to disable DOF in game before using depth based shaders?

EDIT: Turning off DOF in-game seems to have worked, but this is not a preferable solution since I would like to have native depth-of-field enabled, and still use depth based effects. Does anyone know how I can do this?

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