5 years 3 months ago - 5 years 3 months ago#1by aaronth07GTA V Depth was created by aaronth07
When using the display depth buffer, it seems depth is broken. Do I need to disable DOF in game before using depth based shaders?
EDIT: Turning off DOF in-game seems to have worked, but this is not a preferable solution since I would like to have native depth-of-field enabled, and still use depth based effects. Does anyone know how I can do this?