Latest version of Demul uses Dx11 API.
But no matter what I do, Reshade doesn't even load once a game starts on Demul. I know Reshade works on Demul because some people got Reshade to work on Shenmue on Demul. So it's definitely me who's screwing something up. But right now I got no clue why it's not working. Things I tried:
-Renaming the dxgi.dll to other dx11 dll names.
-Tried to use d3d9.dll
-Tried switching between the dx11 plugins on demul.
Any help would be appreciated. Thanks in advance.
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