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distorted depth map depending on resolution
- ChrisXPZ
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3 years 2 months ago - 3 years 2 months ago #1 by ChrisXPZ
distorted depth map depending on resolution was created by ChrisXPZ
On every computer I've tried, Reshade's depth map gets distorted in SecondLife unless you mess with the window size/resolution and even still sometimes if you enable or disable the effects a few times it will become distorted.
SecondLife runs OpenGL
Computers I've tested include
i7 7700K, 1080ti, 32GB
i7 4700HQ, 770m + igpu, 8GB
i7 8750H, 1070, 8GB
SecondLife runs OpenGL
Computers I've tested include
i7 7700K, 1080ti, 32GB
i7 4700HQ, 770m + igpu, 8GB
i7 8750H, 1070, 8GB
Last edit: 3 years 2 months ago by ChrisXPZ. Reason: Image HTML wasn't working properly
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- crosire
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3 years 2 months ago #2 by crosire
Replied by crosire on topic distorted depth map depending on resolution
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