War Thunder Crash Opengl32, Directx 11 render

  • Posts: 40
5 years 2 months ago #1 by Iddqd
Crash on new version 11.2

Dx11 log : pastebin.com/NWeDvq3G
Opengl32 log : pastebin.com/2UHMJMVE

Please Log in or Create an account to join the conversation.

  • Posts: 3669
5 years 2 months ago #2 by crosire
OpenGL crash is known, no issue with the ReShade code itself but with the way the DLL was built. But the Direct3D parts do work, so I'll just leave it there.
If you experience a crash with the Direct3D11 renderer try 0.11.1, there's a bug with it in 0.11.2 =)
The following user(s) said Thank You: Iddqd

Please Log in or Create an account to join the conversation.