Welcome, Guest.
Username: Password: Remember me

TOPIC: War Thunder Crash Opengl32, Directx 11 render

War Thunder Crash Opengl32, Directx 11 render 2 years 1 month ago #1

  • Iddqd
  • Iddqd's Avatar
  • Offline
  • Posts: 30
  • Thank you received: 22
Crash on new version 11.2

Dx11 log : pastebin.com/NWeDvq3G
Opengl32 log : pastebin.com/2UHMJMVE
The administrator has disabled public write access.

War Thunder Crash Opengl32, Directx 11 render 2 years 1 month ago #2

  • crosire
  • crosire's Avatar
  • Offline
  • Posts: 2540
  • Thank you received: 1455
OpenGL crash is known, no issue with the ReShade code itself but with the way the DLL was built. But the Direct3D parts do work, so I'll just leave it there.
If you experience a crash with the Direct3D11 renderer try 0.11.1, there's a bug with it in 0.11.2 =)
Cheers, crosire =)
The administrator has disabled public write access.
The following user(s) said Thank You: Iddqd