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War Thunder Crash Opengl32, Directx 11 render
- Iddqd
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7 years 5 months ago #1 by Iddqd
War Thunder Crash Opengl32, Directx 11 render was created by Iddqd
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- crosire
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7 years 5 months ago #2 by crosire
Replied by crosire on topic War Thunder Crash Opengl32, Directx 11 render
OpenGL crash is known, no issue with the ReShade code itself but with the way the DLL was built. But the Direct3D parts do work, so I'll just leave it there.
If you experience a crash with the Direct3D11 renderer try 0.11.1, there's a bug with it in 0.11.2 =)
If you experience a crash with the Direct3D11 renderer try 0.11.1, there's a bug with it in 0.11.2 =)
The following user(s) said Thank You: Iddqd
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