Reshade affects MMO UI!
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Duran.te wrote: Shaders messing with game UI
This is due to the generic nature of ReShade. Differently from ENB, ReShade has no way to know when to apply a certain effect during the rendering of the game, so it applies them after the image is completely displayed on the screen.
Unfortunately there's no definitive way to fix this. You can either try using UIMask.fx to prevent one or more shader from being applied in certain areas of the screen, or UIDetect.fx to toggle off shaders when a predetermined image is detected. You can also hide this unwanted effect as much as you can by playing with values like intensity, blending and fade distance, depending on the shader.
source: Easy Troubleshooting