Wolfenstein: The New Order crash with Reshade
- Amaratu
-
Topic Author
opengl32.log
16:17:08:224 [06436] | INFO | Initializing crosire's ReShade version '4.3.0.563' (64-bit) built on '2019-05-25 19:00:11' loaded from "


16:17:08:302 [06436] | INFO | Registering hooks for "user32.dll" ...
16:17:08:302 [06436] | INFO | > Libraries loaded.
16:17:08:302 [06436] | INFO | > Found 13 match(es). Installing ...
16:17:08:318 [06436] | INFO | Registering hooks for "ws2_32.dll" ...
16:17:08:318 [06436] | INFO | > Libraries loaded.
16:17:08:318 [06436] | INFO | > Found 8 match(es). Installing ...
16:17:08:334 [06436] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
16:17:08:334 [06436] | INFO | > Delayed.
16:17:08:334 [06436] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
16:17:08:334 [06436] | INFO | > Delayed.
16:17:08:334 [06436] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
16:17:08:334 [06436] | INFO | > Delayed.
16:17:08:334 [06436] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
16:17:08:334 [06436] | INFO | > Delayed.
16:17:08:334 [06436] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d12.dll" ...
16:17:08:334 [06436] | INFO | > Delayed.
16:17:08:334 [06436] | INFO | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
16:17:08:334 [06436] | INFO | > Delayed.
16:17:08:334 [06436] | INFO | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
16:17:08:334 [06436] | INFO | > Delayed until first call to an exported function.
16:17:08:334 [06436] | INFO | Initialized.
16:17:08:406 [10140] | INFO | Redirecting RegisterClassA(0000000003CCB840 { Wolfenstein The New Order WinConsole }) ...
16:17:09:409 [10140] | INFO | Redirecting RegisterClassA(0000000003CC4400 { Wolfenstein The New Order }) ...
16:17:09:410 [10140] | INFO | Redirecting RegisterClassA(0000000003CC4400 { wolf_WGL_FAKE }) ...
16:17:09:410 [10140] | INFO | Redirecting RegisterClassA(0000000003CC4400 { wolf_CONTEXT }) ...
16:17:09:410 [10140] | INFO | Redirecting wglChoosePixelFormat(FFFFFFFFB201015A, 00007FF61977A018) ...
16:17:09:410 [10140] | INFO | > Dumping pixel format descriptor:
16:17:09:410 [10140] | INFO | +
+
+
16:17:09:410 [10140] | INFO | | Name | Value |
16:17:09:410 [10140] | INFO | +
+
+
16:17:09:410 [10140] | INFO | | Flags | 0x25 |
16:17:09:410 [10140] | INFO | | ColorBits | 24 |
16:17:09:410 [10140] | INFO | | DepthBits | 8 |
16:17:09:410 [10140] | INFO | | StencilBits | 0 |
16:17:09:410 [10140] | INFO | +
+
+
16:17:09:412 [10140] | INFO | Installing export hooks for "C:\WINDOWS\system32\opengl32.dll" ...
16:17:09:412 [10140] | INFO | > Found 360 match(es). Installing ...
16:17:09:908 [10140] | INFO | > Returned format: 10
16:17:09:908 [10140] | INFO | Redirecting wglSetPixelFormat(FFFFFFFFB201015A, 10, 00007FF61977A018) ...
16:17:09:909 [10140] | INFO | Redirecting wglCreateContext(FFFFFFFFB201015A) ...
16:17:09:909 [10140] | INFO | > Passing on to wglCreateLayerContext ...
16:17:09:909 [10140] | INFO | Redirecting wglCreateLayerContext(FFFFFFFFB201015A, 0) ...
16:17:09:909 [10140] | INFO | > Returning OpenGL context 0000000000010000.
16:17:11:539 [10140] | INFO | Redirecting wglDeleteContext(0000000000010000) ...
16:17:11:539 [10140] | INFO | > Cleaning up runtime 0000000009C3D220 ...
16:17:11:540 [10140] | INFO | Redirecting wglChoosePixelFormatARB(0000000036011555, 0000000003CC44A0, 0000000000000000, 1, 00007FF61A5AFBF0, 0000000003CC4490) ...
16:17:11:540 [10140] | INFO | > Dumping attributes:
16:17:11:540 [10140] | INFO | +
+
+
16:17:11:540 [10140] | INFO | | Attribute | Value |
16:17:11:540 [10140] | INFO | +
+
+
16:17:11:540 [10140] | INFO | | WGL_SUPPORT_OPENGL_ARB | TRUE |
16:17:11:540 [10140] | INFO | | WGL_RED_BITS_ARB | 8 |
16:17:11:540 [10140] | INFO | | WGL_GREEN_BITS_ARB | 8 |
16:17:11:540 [10140] | INFO | | WGL_BLUE_BITS_ARB | 8 |
16:17:11:540 [10140] | INFO | | WGL_ALPHA_BITS_ARB | 8 |
16:17:11:540 [10140] | INFO | | WGL_DEPTH_BITS_ARB | 24 |
16:17:11:540 [10140] | INFO | | WGL_STENCIL_BITS_ARB | 8 |
16:17:11:540 [10140] | INFO | | WGL_DOUBLE_BUFFER_ARB | TRUE |
16:17:11:540 [10140] | INFO | +
+
+
16:17:11:553 [10140] | INFO | > Returned format(s): 12
16:17:11:553 [10140] | INFO | Redirecting wglSetPixelFormat(0000000003010871, 12, 00007FF61A5AFBF4) ...
16:17:11:554 [10140] | INFO | Redirecting wglCreateContextAttribsARB(0000000003010871, 0000000000000000, 0000000003CC0340) ...
16:17:11:554 [10140] | INFO | > Requesting compatibility OpenGL context for version 3.2 ...
16:17:11:554 [10140] | WARN | > Replacing requested version with 4.3 ...
16:17:11:554 [10140] | INFO | > Returning OpenGL context 0000000000020000.
16:17:12:022 [10140] | INFO | Redirecting wglSetPixelFormat(000000003501155C, 12, 00007FF61A5AFBF4) ...
16:17:12:023 [10140] | INFO | Redirecting wglCreateContextAttribsARB(000000003501155C, 0000000000020000, 0000000003CC02F0) ...
16:17:12:023 [10140] | INFO | > Requesting compatibility OpenGL context for version 3.2 ...
16:17:12:023 [10140] | WARN | > Replacing requested version with 4.3 ...
16:17:12:023 [10140] | INFO | > Returning OpenGL context 0000000000010001.
16:17:12:052 [08384] | INFO | Redirecting wglSetPixelFormat(0000000044011299, 12, 00007FF61A5AFBF4) ...
16:17:12:056 [08384] | INFO | Redirecting wglCreateContextAttribsARB(0000000044011299, 0000000000010001, 000000001534F980) ...
16:17:12:056 [08384] | INFO | > Requesting compatibility OpenGL context for version 3.2 ...
16:17:12:056 [08384] | WARN | > Replacing requested version with 4.3 ...
16:17:12:056 [08384] | INFO | > Returning OpenGL context 0000000000010002.
16:17:12:073 [08384] | INFO | Redirecting wglSetPixelFormat(FFFFFFFFF8010B3E, 12, 00007FF61A5AFBF4) ...
16:17:42:026 [01032] | INFO | Redirecting wglSetPixelFormat(000000002A010B1C, 12, 00007FF61A5AFBF4) ...
16:17:42:030 [01032] | INFO | Redirecting wglCreateContextAttribsARB(000000002A010B1C, 0000000000010001, 000000002ECDF4B0) ...
16:17:42:030 [01032] | INFO | > Requesting compatibility OpenGL context for version 3.2 ...
16:17:42:030 [01032] | WARN | > Replacing requested version with 4.3 ...
16:17:42:030 [01032] | INFO | > Returning OpenGL context 0000000000010003.
16:17:42:704 [08384] | INFO | Resizing runtime 0000000009C3D220 on device context FFFFFFFFF8010B3E to 1920x1080 ...
16:17:42:713 [08384] | INFO | Recreated runtime environment on runtime 0000000009C3D220.
16:17:42:883 [11132] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\dxgi.dll" (Just loaded via LoadLibrary("C:\WINDOWS\system32\dxgi.dll")) ...
16:17:42:883 [11132] | INFO | > Found 7 match(es). Installing ...
16:17:42:908 [11132] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\d3d11.dll" (Just loaded via LoadLibrary("C:\WINDOWS\system32\d3d11.dll")) ...
16:17:42:908 [11132] | INFO | > Found 2 match(es). Installing ...
16:17:42:933 [11132] | INFO | Redirecting CreateDXGIFactory1({770AAE78-F26F-4DBA-A829-253C83D1B387}, 000000002A1436D0) ...
16:17:42:993 [07688] | INFO | Successfully loaded "

16:17:42:994 [10732] | INFO | Successfully loaded "

16:17:42:995 [10660] | INFO | Successfully loaded "

16:17:42:995 [00924] | INFO | Successfully loaded "

16:17:42:995 [10112] | INFO | Successfully loaded "

16:17:42:995 [07108] | INFO | Successfully loaded "

16:17:42:996 [00848] | INFO | Successfully loaded "

16:17:42:999 [02828] | INFO | Successfully loaded "

16:17:43:000 [05824] | INFO | Successfully loaded "

16:17:43:001 [00496] | INFO | Successfully loaded "

16:17:43:001 [09416] | INFO | Successfully loaded "

16:17:43:001 [10528] | INFO | Successfully loaded "

16:17:43:003 [10376] | INFO | Successfully loaded "

16:17:43:005 [09608] | INFO | Successfully loaded "

16:17:43:019 [09404] | INFO | Successfully loaded "

16:17:43:026 [09424] | INFO | Successfully loaded "

16:17:43:038 [10532] | INFO | Successfully loaded "

16:17:43:051 [06644] | INFO | Successfully loaded "

16:17:43:061 [10740] | INFO | Successfully loaded "

16:17:43:066 [11032] | INFO | Successfully loaded "

16:17:43:075 [03696] | INFO | Successfully loaded "

16:17:43:076 [06604] | INFO | Successfully loaded "

16:17:43:093 [11008] | INFO | Successfully loaded "

16:17:43:107 [06948] | INFO | Successfully loaded "

16:17:43:120 [10436] | INFO | Successfully loaded "

16:17:43:134 [04696] | INFO | Successfully loaded "

16:17:43:146 [06588] | INFO | Successfully loaded "

16:17:43:152 [11252] | INFO | Successfully loaded "

16:17:43:165 [10460] | INFO | Successfully loaded "

16:17:43:171 [09440] | INFO | Successfully loaded "

16:17:43:177 [04180] | INFO | Successfully loaded "

16:17:43:184 [11036] | INFO | Successfully loaded "

16:17:43:188 [08008] | INFO | Successfully loaded "

16:17:43:196 [10952] | INFO | Successfully loaded "

16:17:43:204 [10504] | INFO | Successfully loaded "

16:17:43:207 [06404] | INFO | Successfully loaded "

16:17:43:209 [05340] | INFO | Successfully loaded "

16:17:43:222 [04220] | INFO | Successfully loaded "

16:17:43:226 [10492] | INFO | Successfully loaded "

16:17:43:233 [05440] | INFO | Successfully loaded "

16:17:43:247 [01444] | INFO | Successfully loaded "

16:17:43:251 [10304] | INFO | Successfully loaded "

16:17:43:257 [01092] | INFO | Successfully loaded "

16:17:43:270 [10024] | INFO | Successfully loaded "

16:17:43:286 [08576] | INFO | Successfully loaded "

16:17:43:287 [10800] | INFO | Successfully loaded "

16:17:43:293 [10448] | INFO | Successfully loaded "

16:17:43:307 [08840] | INFO | Successfully loaded "

16:17:43:310 [01708] | INFO | Successfully loaded "

16:17:43:315 [10684] | INFO | Successfully loaded "

16:17:43:318 [07120] | INFO | Successfully loaded "

16:17:43:328 [08660] | INFO | Successfully loaded "

16:17:43:342 [10384] | INFO | Successfully loaded "

16:17:43:343 [06528] | INFO | Successfully loaded "

16:17:43:357 [04692] | INFO | Successfully loaded "

16:17:43:366 [09856] | INFO | Successfully loaded "

16:17:43:372 [06676] | INFO | Successfully loaded "

16:17:43:377 [06524] | INFO | Successfully loaded "

16:17:43:383 [10456] | INFO | Successfully loaded "

16:17:43:390 [08908] | INFO | Successfully loaded "

16:17:43:391 [07048] | INFO | Successfully loaded "

16:17:43:404 [06464] | INFO | Successfully loaded "

16:17:43:411 [10392] | INFO | Successfully loaded "

16:17:43:421 [11208] | INFO | Successfully loaded "

16:17:43:426 [06772] | INFO | Successfully loaded "

16:17:43:428 [11132] | INFO | Redirecting D3D11CreateDevice(000000003E436DA0, 0, 0000000000000000, 0x9, 0000000000000000, 0, 7, 000000002A1436B8, 00000000159AC5C0, 000000002A1436C0) ...
16:17:43:428 [11132] | INFO | > Passing on to D3D11CreateDeviceAndSwapChain:
16:17:43:428 [11132] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(000000003E436DA0, 0, 0000000000000000, 0x9, 0000000000000000, 0, 7, 0000000000000000, 0000000000000000, 000000002A1436B8, 00000000159AC5C0, 000000002A1436C0) ...
16:17:43:435 [05128] | INFO | Successfully loaded "

16:17:43:442 [06836] | INFO | Successfully loaded "

16:17:43:472 [01412] | INFO | Successfully loaded "

16:17:43:511 [09428] | INFO | Successfully loaded "

16:17:43:524 [06532] | INFO | Successfully loaded "

16:17:43:535 [06584] | INFO | Successfully loaded "

16:17:43:555 [11132] | INFO | > Using feature level 0xb000.
16:17:43:560 [10316] | INFO | Successfully loaded "

16:17:43:564 [11132] | INFO | Redirecting IDXGIFactory2::CreateSwapChainForHwnd(000000003DD097A0, 000000002580EED0, 0000000000040626, 00000000159AC600, 0000000000000000, 0000000000000000, 000000002A1436E0) ...
16:17:43:564 [11132] | INFO | > Dumping swap chain description:
16:17:43:564 [11132] | INFO | +
+
+
16:17:43:564 [11132] | INFO | | Parameter | Value |
16:17:43:564 [11132] | INFO | +
+
+
16:17:43:564 [11132] | INFO | | Width | 0 |
16:17:43:564 [11132] | INFO | | Height | 0 |
16:17:43:564 [11132] | INFO | | Format | 87 |
16:17:43:564 [11132] | INFO | | Stereo | FALSE |
16:17:43:565 [11132] | INFO | | SampleCount | 1 |
16:17:43:565 [11132] | INFO | | SampleQuality | 0 |
16:17:43:565 [11132] | INFO | | BufferUsage | 96 |
16:17:43:565 [11132] | INFO | | BufferCount | 3 |
16:17:43:565 [11132] | INFO | | Scaling | 0 |
16:17:43:565 [11132] | INFO | | SwapEffect | 3 |
16:17:43:565 [11132] | INFO | | AlphaMode | 0 |
16:17:43:565 [11132] | INFO | | Flags | 0x802 |
16:17:43:565 [11132] | INFO | +
+
+
16:17:43:565 [11132] | INFO | Redirecting D3D11CreateDevice(000000003E438F50, 0, 0000000000000000, 0x89, 00000000159ABA90, 1, 7, 00000000159ABA40, 0000000000000000, 0000000000000000) ...
16:17:43:565 [11132] | INFO | > Passing on to D3D11CreateDeviceAndSwapChain:
16:17:43:565 [11132] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(000000003E438F50, 0, 0000000000000000, 0x89, 00000000159ABA90, 1, 7, 0000000000000000, 0000000000000000, 00000000159ABA40, 0000000000000000, 0000000000000000) ...
16:17:43:575 [11132] | INFO | > Using feature level 0xb000.
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- Martigen
-

I can confirm (trying it again now) it works fine with both Reshade 4.2.0 and 4.2.1. I haven't updated to 4.3 yet.
I'm running Windows 1809.
Not that the log shows much, but here's mine:
13:04:03:782 [03468] | INFO | Initializing crosire's ReShade version '4.2.1.543' (64-bit) built on '2019-03-04 22:39:28' loaded from "


13:04:03:831 [03468] | INFO | Registering hooks for "user32.dll" ...
13:04:03:832 [03468] | INFO | > Libraries loaded.
13:04:03:832 [03468] | INFO | > Found 13 match(es). Installing ...
13:04:03:844 [03468] | INFO | Registering hooks for "ws2_32.dll" ...
13:04:03:844 [03468] | INFO | > Libraries loaded.
13:04:03:845 [03468] | INFO | > Found 8 match(es). Installing ...
13:04:03:857 [03468] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
13:04:03:858 [03468] | INFO | > Delayed.
13:04:03:858 [03468] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
13:04:03:858 [03468] | INFO | > Delayed.
13:04:03:858 [03468] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
13:04:03:858 [03468] | INFO | > Delayed.
13:04:03:858 [03468] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
13:04:03:858 [03468] | INFO | > Delayed.
13:04:03:858 [03468] | INFO | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
13:04:03:858 [03468] | INFO | > Delayed.
13:04:03:858 [03468] | INFO | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
13:04:03:859 [03468] | INFO | > Delayed until first call to an exported function.
13:04:03:859 [03468] | INFO | Initialized.
13:04:03:871 [02936] | WARN | Ignoring LoadLibrary("ext-ms-win-mininput-inputhost-l1-1-1.dll") call to avoid possible deadlock.
13:04:03:871 [03468] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\d3d11.dll" (Just loaded via LoadLibrary("msvcrt.dll")) ...
13:04:03:871 [03468] | INFO | > Found 2 match(es). Installing ...
13:04:03:874 [02936] | WARN | Ignoring LoadLibrary("ext-ms-win-mininput-inputhost-l1-1-0.dll") call to avoid possible deadlock.
13:04:03:884 [03468] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\dxgi.dll" (Just loaded via LoadLibrary("msvcrt.dll")) ...
13:04:03:884 [03468] | INFO | > Found 7 match(es). Installing ...
13:04:03:990 [03468] | INFO | Redirecting RegisterClassExW(0000000000F1EB40 { SteamWinsockInitFakeClass_1 }) ...
13:04:03:990 [03468] | INFO | > Adding 'CS_OWNDC' window class style flag to 'SteamWinsockInitFakeClass_1'.
13:04:04:110 [11248] | INFO | Redirecting RegisterClassA(0000000007BABA10 { Wolfenstein The New Order WinConsole }) ...
13:04:04:382 [11248] | INFO | Redirecting RegisterClassA(0000000007BA45D0 { Wolfenstein The New Order }) ...
13:04:04:382 [11248] | INFO | Redirecting RegisterClassA(0000000007BA45D0 { wolf_WGL_FAKE }) ...
13:04:04:382 [11248] | INFO | Redirecting RegisterClassA(0000000007BA45D0 { wolf_CONTEXT }) ...
13:04:04:383 [11248] | INFO | Redirecting wglChoosePixelFormat(FFFFFFFFE1011554, 00007FF65411A018) ...
13:04:04:383 [11248] | INFO | > Dumping pixel format descriptor:
13:04:04:383 [11248] | INFO | +
+
+
13:04:04:383 [11248] | INFO | | Name | Value |
13:04:04:383 [11248] | INFO | +
+
+
13:04:04:383 [11248] | INFO | | Flags | 0x25 |
13:04:04:383 [11248] | INFO | | ColorBits | 24 |
13:04:04:383 [11248] | INFO | | DepthBits | 8 |
13:04:04:383 [11248] | INFO | | StencilBits | 0 |
13:04:04:383 [11248] | INFO | +
+
+
13:04:04:384 [11248] | INFO | Installing export hooks for "C:\WINDOWS\system32\opengl32.dll" ...
13:04:04:384 [11248] | INFO | > Found 360 match(es). Installing ...
13:04:04:631 [11248] | INFO | > Returned format: 10
13:04:04:631 [11248] | INFO | Redirecting wglSetPixelFormat(FFFFFFFFE1011554, 10, 00007FF65411A018) ...
13:04:04:631 [11248] | INFO | Redirecting wglCreateContext(FFFFFFFFE1011554) ...
13:04:04:631 [11248] | INFO | > Passing on to 'wglCreateLayerContext' ...
13:04:04:631 [11248] | INFO | Redirecting wglCreateLayerContext(FFFFFFFFE1011554, 0) ...
13:04:04:632 [11248] | INFO | > Returning OpenGL context: 0000000000010000
13:04:07:049 [11248] | INFO | Redirecting wglDeleteContext(0000000000010000) ...
13:04:07:049 [11248] | INFO | > Cleaning up runtime 000000000D967660 ...
13:04:07:050 [11248] | INFO | Redirecting wglChoosePixelFormatARB(0000000006010E5E, 0000000007BA4670, 0000000000000000, 1, 00007FF654F4FBF0, 0000000007BA4660) ...
13:04:07:050 [11248] | INFO | > Dumping attributes:
13:04:07:050 [11248] | INFO | +
+
+
13:04:07:050 [11248] | INFO | | Attribute | Value |
13:04:07:050 [11248] | INFO | +
+
+
13:04:07:050 [11248] | INFO | | WGL_SUPPORT_OPENGL_ARB | TRUE |
13:04:07:050 [11248] | INFO | | WGL_RED_BITS_ARB | 8 |
13:04:07:050 [11248] | INFO | | WGL_GREEN_BITS_ARB | 8 |
13:04:07:050 [11248] | INFO | | WGL_BLUE_BITS_ARB | 8 |
13:04:07:050 [11248] | INFO | | WGL_ALPHA_BITS_ARB | 8 |
13:04:07:050 [11248] | INFO | | WGL_DEPTH_BITS_ARB | 24 |
13:04:07:050 [11248] | INFO | | WGL_STENCIL_BITS_ARB | 8 |
13:04:07:050 [11248] | INFO | | WGL_DOUBLE_BUFFER_ARB | TRUE |
13:04:07:050 [11248] | INFO | +
+
+
13:04:07:062 [11248] | INFO | > Returned format(s): 12
13:04:07:063 [11248] | INFO | Redirecting wglSetPixelFormat(FFFFFFFFD8011EBA, 12, 00007FF654F4FBF4) ...
13:04:07:063 [11248] | INFO | Redirecting wglCreateContextAttribsARB(FFFFFFFFD8011EBA, 0000000000000000, 0000000007BA0510) ...
13:04:07:063 [11248] | INFO | > Requesting compatibility OpenGL context for version 3.2 ...
13:04:07:063 [11248] | WARN | > Replacing requested version with 4.3 ...
13:04:07:063 [11248] | INFO | > Returning OpenGL context: 0000000000020000
13:04:07:968 [11248] | INFO | Redirecting wglSetPixelFormat(0000000019011554, 12, 00007FF654F4FBF4) ...
13:04:07:968 [11248] | INFO | Redirecting wglCreateContextAttribsARB(0000000019011554, 0000000000020000, 0000000007BA04C0) ...
13:04:07:968 [11248] | INFO | > Requesting compatibility OpenGL context for version 3.2 ...
13:04:07:968 [11248] | WARN | > Replacing requested version with 4.3 ...
13:04:07:969 [11248] | INFO | > Returning OpenGL context: 0000000000010001
13:04:07:985 [10584] | INFO | Redirecting wglSetPixelFormat(FFFFFFFF84011E3B, 12, 00007FF654F4FBF4) ...
13:04:07:987 [10584] | INFO | Redirecting wglCreateContextAttribsARB(FFFFFFFF84011E3B, 0000000000010001, 0000000032D7FC90) ...
13:04:07:987 [10584] | INFO | > Requesting compatibility OpenGL context for version 3.2 ...
13:04:07:987 [10584] | WARN | > Replacing requested version with 4.3 ...
13:04:07:987 [10584] | INFO | > Returning OpenGL context: 0000000000010002
13:04:08:012 [10584] | INFO | Redirecting wglSetPixelFormat(FFFFFFFFFD011E36, 12, 00007FF654F4FBF4) ...
13:04:08:821 [10584] | INFO | Resizing runtime 000000000DA93F20 on device context FFFFFFFFFD011E36 to 3440x1440 ...
13:04:08:824 [10584] | INFO | Recreated runtime environment on runtime 000000000DA93F20.
13:04:08:837 [10256] | INFO | Successfully loaded "m:\reshade\shaders\AdaptiveFog.fx".
13:04:08:840 [05900] | INFO | Successfully loaded "m:\reshade\shaders\ASCII.fx".
13:04:08:841 [10252] | INFO | Successfully loaded "m:\reshade\shaders\AdvMotionBlur.fx".
13:04:08:841 [08428] | INFO | Successfully loaded "m:\reshade\shaders\3DFX.fx".
13:04:08:842 [08532] | INFO | Successfully loaded "m:\reshade\shaders\Border.fx".
13:04:08:844 [06968] | INFO | Successfully loaded "m:\reshade\shaders\ArcaneBloom.fx".
13:04:08:845 [03820] | INFO | Successfully loaded "m:\reshade\shaders\Cartoon.fx".
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13:04:08:910 [11196] | INFO | Successfully loaded "m:\reshade\shaders\TriDither.fx".
13:04:08:910 [03460] | INFO | Successfully loaded "m:\reshade\shaders\SurfaceBlur.fx".
13:04:08:911 [09560] | INFO | Successfully loaded "m:\reshade\shaders\UIDetect.fx".
13:04:08:912 [03500] | INFO | Successfully loaded "m:\reshade\shaders\Vignette.fx".
13:04:08:913 [11260] | INFO | Successfully loaded "m:\reshade\shaders\SMAA.fx".
13:04:09:235 [10584] | INFO | Loading image files for textures ...
13:04:39:956 [02720] | INFO | Redirecting wglSetPixelFormat(0000000003011CCB, 12, 00007FF654F4FBF4) ...
13:04:39:958 [02720] | INFO | Redirecting wglCreateContextAttribsARB(0000000003011CCB, 0000000000010001, 0000000064DEF830) ...
13:04:39:958 [02720] | INFO | > Requesting compatibility OpenGL context for version 3.2 ...
13:04:39:958 [02720] | WARN | > Replacing requested version with 4.3 ...
13:04:39:959 [02720] | INFO | > Returning OpenGL context: 0000000000010003
13:05:08:544 [11248] | INFO | Redirecting wglDeleteContext(0000000000020000) ...
13:05:08:544 [11248] | INFO | > Cleaning up runtime 000000000DA93F20 ...
13:05:08:568 [11248] | INFO | Destroyed runtime environment on runtime 000000000DA93F20.
13:05:08:647 [11248] | INFO | Exiting ...
13:05:08:647 [11248] | INFO | Uninstalling 440 hook(s) ...
13:05:08:666 [11248] | INFO | Exited.
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- Amaratu
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Topic Author
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- Martigen
-
Well it does work, you can see above. There's something different about your system. What's your Windows 10 version? When you say crashes, what exactly happens?Amaratu wrote: This versions don't work either. Other games on d3d11 works fine. I belive its something about opengl32.
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- Amaratu
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Topic Author
I launch the game; loading starts and window just close without any message or smth.When you say crashes, what exactly happens?
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- Amaratu
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Topic Author
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- Martigen
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Ah... so this is related to integrated/discrete on laptops. There have been some issues with using Reshade with these hybrid setups, I can't remember off the top of my head and don't have time now, but search there forums here.Amaratu wrote: Some new information. I tried to launch the game with integrate gp (use notebook) and reshade initializes fine. But stil dont work with discrete graphic card.
Off the cuff I wonder when it's trying to initialise as OpenGL it's using the integrated cards OpenGL stacks instead of the discrete which the game is trying to utilise... (I have no idea how APIs are initialized so someone with more knowledge might have to chime in). Regardless there may be a solution somewhere in the forums already.
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- Amaratu
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Topic Author
Anyway thanks for assistance! (=
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