DX12 support in F1 2019?

  • Posts: 1
1 year 1 week ago #1 by GregP
Hi, longtime ReShade user but never tried it in DX12 until now: F1 2019 can run in both DX11 and DX12 modes; in DX11, ReShade works fine, but in DX12 the game doesn't even start up, and no dxgi.log file is created so I don't have any clue as to what's going wrong. I know 4.3.0 added experimental support for DX12, but does some flag need to be set in the ini, or should it be automatic?

Please Log in or Create an account to join the conversation.