Hi Folks,
I'm trying to play Proteus in VR using the SuperDepth3D shader + VR Toolbox Steam app, but when I enable the shader the game crashes to desktop and truncates the log so I can't find the error.
ReShade doesn't detect the renderer for Proteus, but selecting OpenGL seems to work as far as showing the in-game menu with the "Home" key. Is there some way I can get more logs/info on why it's crashing?
Here's the Proteus game info:
store.steampowered.com/app/219680/Proteus/
Here's the SuperDepth3D shader I was hoping to use:
github.com/BlueSkyDefender/Depth3D
BlueSkyDefender did say reverting to 3.7.1 worked. But, there wasn't a depth buffer, so maybe something strange is happening there?
Thanks!