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TOPIC: Quake 4 issues

Quake 4 issues 3 years 7 months ago #1

So, how some of you ran Quake 4 with ReShade?
I tried running it, but the game never runs with it, yes i placed everything on the right directories.
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Quake 4 issues 3 years 7 months ago #2

The files I use are:
MasterEffect Reborn, which consists of the following files:
ReShade.fx
mcdirt.png
mclut.png
mcnoise.png


AND

Reshade32.dll, which should be renamed to:
OPENGL32.dll

EDIT: That's what happens when I don't proofread. :P
Last Edit: 3 years 7 months ago by robgrab.
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Quake 4 issues 3 years 7 months ago #3

robgrab wrote:
OPENGL.dll
OPENGL32.dll ;)
Cheers, crosire =)
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Quake 4 issues 3 years 7 months ago #4

robgrab wrote:
The files I use are:
MasterEffect Reborn, which consists of the following files:
ReShade.fx
mcdirt.png
mclut.png
mcnoise.png


AND

Reshade32.dll, which should be renamed to:
OPENGL.dll

I did that, however, the game runs (taskmanager shows its EXE) then quits.
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Quake 4 issues 3 years 7 months ago #5

Sounds like a typical overlay conflict problem to me. Anything running?
Cheers, crosire =)
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Quake 4 issues 3 years 7 months ago #6

It works perfect for me although I do have Steam overlay disabled. Not sure if that makes a difference.
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Quake 4 issues 3 years 7 months ago #7

robgrab wrote:
It works perfect for me although I do have Steam overlay disabled. Not sure if that makes a difference.

Running Nosteam and patched, thats not the problem.
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Quake 4 issues 3 years 7 months ago #8

Not sure if it makes any difference but I'm also running Quake 4 with the Quake 4 Evolved 1.0 mod.
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Quake 4 issues 3 years 7 months ago #9

robgrab wrote:
Not sure if it makes any difference but I'm also running Quake 4 with the Quake 4 Evolved 1.0 mod.

Same thing, i will just reinstall it.
Also, judging from Doom 3 BFG, the framerate loss will be big for me :v
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Quake 4 issues 5 months 1 week ago #10

Having the same problem - no input detected, I'm unable to interact with ReShade other than activating or deactivating the settings windows through Shift+F2. I'm using the Quake 4 version from the CD-ROM, so no Steam overlay or something like that. DLL is already renamed opengl32.dll. Using ReShade 3.1.2.
Xeon E3-1231 v3, MSI GTX 970 @1446/3903 MHz, 16 GB DDR3-1600
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Quake 4 issues 4 months 5 days ago #11

Update: One way to access the ReShade GUI is to get the game into windowed mode (either through the settings or through Alt+Enter), and to press ~ (the button between Esc and Tab). It has to do with the behavior of the game, also not letting you just alt-tab out of the game, which brought me to the solution in the first place.
See ubuntuforums.org/showthread.php?t=1311090

This is not the exact solution we all want, but for now I'm not aware of any command you could put into autoexec.cfg to change the way Quake 4 binds your mouse input.
Xeon E3-1231 v3, MSI GTX 970 @1446/3903 MHz, 16 GB DDR3-1600
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