Dauntless flickering display depth

  • Posts: 14
1 month 1 week ago #1 by kilyan
Hi, i don't know if something was changed in the game or is driver related, but i know it worked properly a while ago.
Since is some time i didn't play, i can't tell.
Anyway, now whenever I activate diplay depth it flickers
imgur.com/a/3jd24D9

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  • Posts: 2
1 month 1 week ago - 1 month 1 week ago #2 by NafrayuMiriyu
Edit:
Nope, this happens even will all other vulkan layers disabled.

And i just noticed: Mine doesn't flicker, but instead it just shows purple and white rectangles all the time - sometimes when i run around the depth buffer will show currently for split seconds though.

Edit2:
Just noticed that it works fine in singleplayer, could this be some form of anti cheating measure?

I got the same problem but in RDR2 instead (in vulkan mode)
I'm using a 2080ti and an i7-8700k, nvidia driver version 441.87

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1 month 1 week ago #3 by crosire
Depth buffer access is intentionaly crippled in multiplayer to prevent cheating.

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  • Posts: 2
1 month 1 week ago #4 by NafrayuMiriyu
So this is why reshade hooks into ws2_32, damn, okay then :c

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  • Posts: 14
1 month 6 days ago #5 by kilyan
but as i said, dauntless has been always multiplayer but i could use the depth shader without those issues a while ago

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