[SOLVED] Reshade crashes Resident Evil 3

  • BONKERS
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4 years 3 weeks ago #1 by BONKERS Reshade crashes Resident Evil 3 was created by BONKERS
The demo had the same problem. The game always starts windowed before switching. And attempting to switch into FS with Reshade crashes the game

23:08:15:964 [08372] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 0000000072860A20, Fullscreen = TRUE, pTarget = 0000000000000000) ...
23:08:16:660 [07544] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 0000000072860A20, BufferCount = 3, Width = 1920, Height = 1080, NewFormat = 28, SwapChainFlags = 0x2) ...
23:08:16:721 [07544] | INFO | Destroyed runtime environment on runtime 000000007261EFE0.
23:08:16:721 [07544] | WARN | IDXGISwapChain::ResizeBuffers failed with error code DXGI_ERROR_INVALID_CALL!
23:08:16:723 [07544] | INFO | Recreated runtime environment on runtime 000000007261EFE0.
23:08:16:726 [07544] | INFO | Redirecting IDXGIFactory::CreateSwapChain(this = 00000000006772A0, pDevice = 0000000002996030, pDesc = 00000000A97FF8D0, ppSwapChain = 00000000A97FF8C0) ...
23:08:16:726 [07544] | INFO | > Dumping swap chain description:
23:08:16:726 [07544] | INFO | +


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23:08:16:726 [07544] | INFO | | Parameter | Value |
23:08:16:726 [07544] | INFO | +
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23:08:16:726 [07544] | INFO | | Width | 1920 |
23:08:16:726 [07544] | INFO | | Height | 1080 |
23:08:16:726 [07544] | INFO | | RefreshRate | 0 0 |
23:08:16:726 [07544] | INFO | | Format | 28 |
23:08:16:726 [07544] | INFO | | ScanlineOrdering | 0 |
23:08:16:726 [07544] | INFO | | Scaling | 0 |
23:08:16:726 [07544] | INFO | | SampleCount | 1 |
23:08:16:726 [07544] | INFO | | SampleQuality | 0 |
23:08:16:726 [07544] | INFO | | BufferUsage | 32 |
23:08:16:726 [07544] | INFO | | BufferCount | 3 |
23:08:16:726 [07544] | INFO | | OutputWindow | 00000000000906FA |
23:08:16:726 [07544] | INFO | | Windowed | TRUE |
23:08:16:726 [07544] | INFO | | SwapEffect | 0 |
23:08:16:726 [07544] | INFO | | Flags | 0x2 |
23:08:16:726 [07544] | INFO | +
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23:08:16:726 [07544] | WARN | IDXGIFactory::CreateSwapChain failed with error code DXGI_ERROR_INVALID_CALL!
23:08:22:594 [07544] | INFO | Exiting ...
23:08:22:594 [07544] | INFO | Uninstalling 37 hook(s) ...
23:08:22:611 [07544] | INFO | Finished exiting.


Am using the latest version but I am using Windows 7. I haven't booted up my W10 system to see if it happens there. But maybe it's W7 specific.

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  • robgrab
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4 years 3 weeks ago - 4 years 3 weeks ago #2 by robgrab Replied by robgrab on topic Reshade crashes Resident Evil 3
I played it for 5 hours with no problem until, BAM, it stopped working. Not sure why. Nothing changed. I reverified the files on Steam and reinstalled Reshade but it still crashes on launch now. Weird.
Last edit: 4 years 3 weeks ago by robgrab.

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  • crosire
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4 years 3 weeks ago #3 by crosire Replied by crosire on topic Reshade crashes Resident Evil 3
Fixed in github.com/crosire/reshade/commit/7101f1...cb46e96ae3dc2e7a04d3 .
This is a bug of the game, not ReShade, but I added a workaround to ensure things work regardless.

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  • robgrab
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4 years 3 weeks ago - 4 years 3 weeks ago #4 by robgrab Replied by robgrab on topic Reshade crashes Resident Evil 3
I got it working again simply by deleting the re7_config.ini file. I don't know why RE games are so green and drab looking by default.

Crosire,
What do I do with the link you provided? Is it a file I can just download? Do I have to compile anything?

Vanilla


Reshade (using prod 80s shaders)
Last edit: 4 years 3 weeks ago by robgrab.

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